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  2. List of concurrent and parallel programming languages

    en.wikipedia.org/wiki/List_of_concurrent_and...

    A concurrent programming language is defined as one which uses the concept of simultaneously executing processes or threads of execution as a means of structuring a program. A parallel language is able to express programs that are executable on more than one processor.

  3. Concurrent computing - Wikipedia

    en.wikipedia.org/wiki/Concurrent_computing

    Concurrent components communicate by altering the contents of shared memory locations (exemplified by Java and C#). This style of concurrent programming usually needs the use of some form of locking (e.g., mutexes , semaphores , or monitors ) to coordinate between threads.

  4. Join-pattern - Wikipedia

    en.wikipedia.org/wiki/Join-pattern

    Join-patterns provides a way to write concurrent, parallel and distributed computer programs by message passing.Compared to the use of threads and locks, this is a high level programming model using communication constructs model to abstract the complexity of concurrent environment and to allow scalability.

  5. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  6. Coroutine - Wikipedia

    en.wikipedia.org/wiki/Coroutine

    As such, when a coroutine is all that is needed, using a thread can be overkill. One important difference between threads and coroutines is that threads are typically preemptively scheduled while coroutines are not. Because threads can be rescheduled at any instant and can execute concurrently, programs using threads must be careful about ...

  7. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    Thread scheduling is also a major problem in multithreading. Merging data from two processes can often incur significantly higher costs compared to processing the same data on a single thread, potentially by two or more orders of magnitude due to overheads such as inter-process communication and synchronization. [2] [3] [4]

  8. Semaphore (programming) - Wikipedia

    en.wikipedia.org/wiki/Semaphore_(programming)

    In computer science, a semaphore is a variable or abstract data type used to control access to a common resource by multiple threads and avoid critical section problems in a concurrent system such as a multitasking operating system. Semaphores are a type of synchronization primitive. A trivial semaphore is a plain variable that is changed (for ...

  9. Mediator pattern - Wikipedia

    en.wikipedia.org/wiki/Mediator_pattern

    Mediator - defines the interface for communication between Colleague objects ConcreteMediator - implements the mediator interface and coordinates communication between Colleague objects. It is aware of all of the Colleagues and their purposes with regards to inter-communication.