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A particle swarm searching for the global minimum of a function. In computational science, particle swarm optimization (PSO) [1] is a computational method that optimizes a problem by iteratively trying to improve a candidate solution with regard to a given measure of quality.
Particle swarm optimization (PSO) is a global optimization algorithm for dealing with problems in which a best solution can be represented as a point or surface in an n-dimensional space. Hypotheses are plotted in this space and seeded with an initial velocity , as well as a communication channel between the particles.
Multi-swarm optimization is a variant of particle swarm optimization (PSO) based on the use of multiple sub-swarms instead of one (standard) swarm. The general approach in multi-swarm optimization is that each sub-swarm focuses on a specific region while a specific diversification method decides where and when to launch the sub-swarms.
It can be shown that the limiting case corresponds to the standard Particle Swarm Optimization (PSO). In fact, if the inner loop (for j) is removed and the brightness I j {\displaystyle I_{j}} is replaced by the current global best g ∗ {\displaystyle g^{*}} , then FA essentially becomes the standard PSO.
Ant colony optimization is based on the ideas of ant foraging by pheromone communication to form paths. Primarily suited for combinatorial optimization and graph problems. Particle swarm optimization is based on the ideas of animal flocking behaviour. Also primarily suited for numerical optimization problems.
Particle swarm optimization (PSO) A swarm intelligence method. Intelligent water drops (IWD) A swarm-based optimization algorithm based on natural water drops flowing in rivers Gravitational search algorithm (GSA) A swarm intelligence method. Ant colony clustering method (ACCM) A method that make use of clustering approach, extending the ACO.
James Kennedy (born November 5, 1950) is an American social psychologist, best known as an originator and researcher of particle swarm optimization.The first papers on the topic, by Kennedy and Russell C. Eberhart, were presented in 1995; since then tens of thousands of papers have been published on particle swarms.
Particle swarm optimization (PSO) is a method in computer science that uses the simulated movement of particles to solve optimization problems. PSO's basic algorithm is a series of steps to maintain a population of particles, each particle representing a candidate solution to the problem.