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Yakuza Kiwami, a remake of Yakuza, was released in Japan on January 21, 2016, for PlayStation 3 and PlayStation 4; the PS4 version received a Western release in August 2017. [57] The two versions were the top two best-selling games in Japan during their release week, selling 103,256 copies for PlayStation 4 and 60,427 for PlayStation 3. [ 58 ]
The game was conceived to expand further on Kiryu's backstory between the events of Yakuza: Like a Dragon and its 2024 sequel, Like a Dragon: Infinite Wealth. As such, the story of the game follows from Yakuza 6: The Song of Life then merges with the storyline of Yakuza: Like a Dragon.
Unlike Yakuza 4, Yakuza 5 and Yakuza 0, Yakuza 6 does not feature any playable characters besides Kiryu himself. Additionally, unlike 0 and Yakuza Kiwami, Kiryu only uses one fighting style. This game features the series staple location of Kamurochō, Tokyo, as well as a new city, Onomichi, Hiroshima Prefecture. Onomichi stands out from other ...
Yakuza 6 returns to having just a single protagonist – Kazuma Kiryu – and for a long while it seemed like it would be the last game to feature the leading man in the leading role.
Judgment takes place in 2018, and stars Takayuki Yagami (Takuya Kimura/Greg Chun), a former attorney-turned-private investigator residing in the Kamurochō district.The story of Judgment involves Yagami investigating several yakuza murder cases committed by an unidentified serial killer, dubbed "the Mole", which eventually leads to him uncovering a massive conspiracy linked to his last case ...
Masayoshi Yokoyama (横山 昌義 Yokoyama Masayoshi, born June 30, 1976) is a Japanese game producer, director and writer for Sega, most specifically Ryu Ga Gotoku Studio, a studio within Sega Development Div. 1, where he's been the head of the division and studio since 2021.
Like a Dragon, formerly titled Yakuza outside Japan, is a role playing video game series developed by Ryu Ga Gotoku and published by Sega. The series debuted in 2005 with the release of Yakuza on PlayStation 2.
Since Yakuza 3, they were referred to as Sega's CS1 team, all the way up to Yakuza: Dead Souls. [13] The first game to use the RGG logo was Binary Domain in Japan, released in February 2012. Eventually, the RGG Studio's logo became used consistently and the way they brand themselves and give themselves an identity of their own.