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  2. Kerbal Space Program - Wikipedia

    en.wikipedia.org/wiki/Kerbal_Space_Program

    Kerbal Space Program (KSP) is a space flight simulation video game developed by Mexican studio Squad for Linux, macOS, Windows, PlayStation 4, PlayStation 5, Xbox Series X/S and Xbox One. In the game, players direct the space program of a species of green humanoid aliens known as "Kerbals".

  3. Free-return trajectory - Wikipedia

    en.wikipedia.org/wiki/Free-return_trajectory

    Sketch of a circumlunar free return trajectory (not to scale), plotted on the rotating reference frame rotating with the moon. (Moon's motion only shown for clarity) In orbital mechanics, a free-return trajectory is a trajectory of a spacecraft traveling away from a primary body (for example, the Earth) where gravity due to a secondary body (for example, the Moon) causes the spacecraft to ...

  4. Non-ballistic atmospheric entry - Wikipedia

    en.wikipedia.org/wiki/Non-ballistic_atmospheric...

    Non-ballistic atmospheric entry is a class of atmospheric entry trajectories that follow a non-ballistic trajectory by employing aerodynamic lift in the high upper atmosphere. It includes trajectories such as skip and glide. [1] [2] Skip is a flight trajectory where the spacecraft goes in and out the atmosphere.

  5. Kerbal Space Program 2 - Wikipedia

    en.wikipedia.org/wiki/Kerbal_Space_Program_2

    Kerbal Space Program 2 is a space flight simulation video game developed by Intercept Games and published by Private Division. It is the sequel to 2015's Kerbal Space Program and was released on early access on February 24, 2023, for Windows .

  6. Orbital station-keeping - Wikipedia

    en.wikipedia.org/wiki/Orbital_station-keeping

    In astrodynamics, orbital station-keeping is keeping a spacecraft at a fixed distance from another spacecraft or celestial body. It requires a series of orbital maneuvers made with thruster burns to keep the active craft in the same orbit as its target.

  7. Space travel under constant acceleration - Wikipedia

    en.wikipedia.org/wiki/Space_travel_under...

    Constant-thrust and constant-acceleration trajectories both involve a spacecraft firing its engine continuously. In a constant-thrust trajectory, [5] the vehicle's acceleration increases during thrusting period, since the use of fuel decreases the vehicle mass. If, instead of constant thrust, the vehicle has constant acceleration, the engine ...

  8. SpaceEngine - Wikipedia

    en.wikipedia.org/wiki/SpaceEngine

    SpaceEngine is an interactive 3D planetarium and astronomy software [2] initially developed by Russian astronomer and programmer Vladimir Romanyuk. [3] Development is now continued by Cosmographic Software, an American company founded by Romanyuk and the SpaceEngine Team in February 2022, based in Connecticut.

  9. Orbiter (simulator) - Wikipedia

    en.wikipedia.org/wiki/Orbiter_(simulator)

    Orbiter was developed as a simulator, [14] with accurately modeled planetary motion, gravitation effects (including non-spherical gravity), free space, atmospheric flight and orbital decay. [ 15 ] [ 16 ] The position of the planets in the solar system is calculated by the VSOP87 solution, while the Earth-Moon system is simulated by the ELP2000 ...