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Arma 3 [a] is an open world tactical shooter simulation video game developed and published by Bohemia Interactive exclusively through the Steam distribution platform. It is the third main entry in the Arma series, and the eighth installment in the series overall.
On April Fools' Day 2014, Bohemia Interactive released a parody of The Epic Split as part of a promotion for the fake "Arma 3: Karts" downloadable content pack for their 2013 video game Arma 3. The video depicts a major character from the game's story performing a similar stunt between two go-karts. [21]
Arma (sometimes stylized as ArmA) is a series of first-and third-person military tactical shooters developed by Czech game developer Bohemia Interactive and originally released for Microsoft Windows. The series centers around realistic depictions of modern warfare from various perspectives.
ARMA Tactics: Turn-based strategy: Nvidia Shield, Android, iOS, Windows: 2013 Bohemia Interactive: Spin-off from the ARMA series. ARMA 3: Tactical shooter: Windows: 2013 Bohemia Interactive: Third instalment in the ARMA series. Atomic Ninjas: Action Arcade game: PlayStation Vita, PlayStation 3: 2013 Grip Games: Boredom of Augustín Cordes ...
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Automation - The Car Company Tycoon Game: Camshaft Software Camshaft Software Business simulation: Microsoft Windows: Mar 12, 2015: Axis Assassin: Electronic Arts: Electronic Arts: Tube shooter: Apple II, Atari 8-bit, Commodore 64: 1983: A Bastard's Tale: No Pest Productions No Pest Productions Action, Adventure: Microsoft Windows: May 26, 2015 ...
Arma 3, Arma 2's direct sequel, was released on 12 September 2013. Set in the same universe as Arma 2 in the 2030s (establishing Operation Eagle Wing as non-canon), Arma 3 follows a conflict between NATO and the Canton Protocol Strategic Alliance Treaty (CSAT) in the Aegean Sea nation of the Republic of Altis and Stratis. The game has seen ...
Bohemia Interactive founder Marek Španěl aspired to become a game developer in the 1980s, after his brother was convinced to buy a TI-99/4A computer. Španěl first worked as a salesman for a game distribution company and made a 3D hovercraft simulator Gravon: Real Virtuality for Atari Falcon in 1995, which sold 400 copies only. [5]