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  2. List of video games that support cross-platform play - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games_that...

    Cross-platform play is the ability to allow different gaming platforms to share the same online servers in a game, allowing players to join regardless of the platform they own. Since the Dreamcast and PlayStation 2 , there have been some online video games that support cross-play.

  3. Cross-platform software - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_software

    GTK+: An open-source widget toolkit for Unix-like systems with X11 and Microsoft Windows. Haxe: An open-source language. Juce: An application framework written in C++, used to write native software on numerous systems (Microsoft Windows, POSIX, macOS), with no change to the code. Kivy: an open-source cross-platform UI framework written in Python.

  4. Indie game - Wikipedia

    en.wikipedia.org/wiki/Indie_game

    As of December 2020. Includes only sales on personal computers and not consoles, [184] and prior to its acquisition by Epic Games and the conversion of the game to a free to play title in June 2022. [185] Rocket League: 10.5 2015 Psyonix: Psyonix As of April 2017, and does not include free copies given as part of an early PlayStation Plus promotion

  5. Stardew Valley - Wikipedia

    en.wikipedia.org/wiki/Stardew_Valley

    Stardew Valley is an open-ended game, allowing players to grow crops, raise livestock, fish, cook, mine, forage, and socialize with the townspeople, including the ability to marry and have children. It allows up to eight players to play online together. Barone solely developed Stardew Valley for over four and a half years.

  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    1CC Abbreviation of one-credit completion or one-coin clear. To complete an arcade (or arcade-style) game without using continues. [1]1-up An object that gives the player an extra life (or attempt) in games where the player has a limited number of chances to complete a game or level.

  7. 2017 in video games - Wikipedia

    en.wikipedia.org/wiki/2017_in_video_games

    SuperData similarly estimated the global video game market in 2017 was around $108.4 billion, driven heavily by free-to-play mobile and computer games. [9] Analyst firm Sensor Tower, which tracks revenue within the mobile industry, reported that of the $58.6 billion in total revenues in 2017, $48.3 billion came from mobile games.