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At the end of each level, the level's "efficiency" is calculated from the flow of traffic, the amount of concrete used to make the roads, and the complexity of the system, with a higher score indicating a better-designed road network. [1] [4] [5] The player has nine levels to start off with and more levels (up to 80) are unlocked as the game ...
Freeway is an action video game written by David Crane for the Atari 2600 and published by Activision in 1981. In the game, one or two players control chickens who cross a ten-lane highway filled with traffic. The goal is to set a high score in an allotted time. Every time a chicken gets across, a point is earned for that player.
Entertainment Weekly rated it C+: "An uninspiring script and so-so acting make Flash Traffic play like a direct-to-video cheapie with a multiple-personality disorder." [4] Stephen Manes of The New York Times called it "stronger on acting and dialogue than on plot". Manes said some choices do not seem to affect the plot, making it unsatisfying. [1]
Traffic Department 2192 is a top down multidirectional shooter for IBM PC compatibles, developed by P-Squared Productions and released in 1994 by Safari Software and distributed by Epic MegaGames. The full game contains three episodes (Alpha, Beta, Gamma), each with twenty missions, in which the player pilots a "hoverskid" about a war-torn city ...
JFK Reloaded was developed by Traffic Management Limited (trade name: Traffic Games), a company based in Stirling, Scotland. [10] [11] The company's founder and managing director, Kirk Ewing, had previously worked at VIS Entertainment as the creative director for the 2002 game State of Emergency, which had been criticized for replicating the 1999 Seattle WTO protests.
dbi Games Java 2004 2 Fast 4 You Digital Dimensions Bi-Fi Roll DOS 1995 2XL ATV Offroad: 2XL Games: iOS: 2009-10-08 2XL MX Offroad: 2012-01-22 2XL Racing: 2014-10-15 2XL Supercross: 2009-04-01 2XL TrophyLite Rally: 2010-06-10 2Xtreme: 989 Studios: Sony Computer Entertainment: PS1 1996-11-06 3D Deathchase: Micromega Timex ZX 1983 3D Pixel Racing ...
Crash Time: Autobahn Pursuit (known in the United Kingdom as Crash Time and in the rest of Europe as Alarm für Cobra 11: Crash Time) is a mission-based driving game released for the PC in 2007 and Xbox 360 in 2008, and a sequel to Alarm für Cobra 11: Nitro.
This category is for video games initially developed in the course of a game jam, a day-to-week long period where developers build a game from scratch into a near-completed state. Games in this category may either be those as originally made during the game jam, or expanded out to a fuller release after the game jam's completion.