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JavaPOS (short for Java for Point of Sale Devices), is a standard for interfacing point of sale (POS) software, written in Java, with the specialized hardware peripherals typically used to create a point-of-sale system. The advantages are reduced POS terminal costs, platform independence, and reduced administrative costs.
A JavaScript graphics library is a JavaScript library used to aid in the creation of graphics for either the HTML5 canvas element or SVG. Such a library eases the development and display of graphic elements like particles, motion, animation, plotting, and 3D graphics.
These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.
Any Java servlet container and standalone Generic Java web application framework that allows the use of any script language via the standard Java Script Engine interface; Sling is RESTful by design and sits on top of a Java Content Repository, giving scripts full access to the JCR AppJet: Rhino (modified) Also provides hosting in a virtual machine
JavaFX Script was a scripting language designed by Sun Microsystems, forming part of the JavaFX family of technologies on the Java Platform. JavaFX targeted the Rich Internet Application domain (competing with Adobe Flex and Microsoft Silverlight ), specializing in rapid development of visually rich applications for the desktop and mobile markets.
JSR 223: Scripting for the Java Platform Specification Request; Roth, Gregor (November 20, 2007). "Scripting on the Java platform". JavaWorld; O'Conner, John (July 2006). "Scripting for the Java Platform". Sun Microsystems; Tremblett, Paul (March 8, 2009). "JSR 223: Scripting for the Java Platform". Dr.
Kubity is an online platform that offers various ways of displaying, exploring and sharing 3D models on Web browser and mobile devices. LayaAir: ActionScript 3.0, JavaScript, TypeScript: No Yes Yes No No Native (1.0), also implements canvas2D No FBX No Open source (engine), Proprietary (model conversion)
Rendering APIs typically provide just enough functionality to abstract a graphics accelerator, focussing on rendering primitives, state management, command lists/command buffers; and as such differ from fully fledged 3D graphics libraries, 3D engines (which handle scene graphs, lights, animation, materials etc.), and GUI frameworks; Some provide fallback software rasterisers, which were ...