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  2. Value object - Wikipedia

    en.wikipedia.org/wiki/Value_object

    In C#, a class is a reference type while a struct (concept derived from the struct in C language) is a value type. [5] Hence an instance derived from a class definition is an object while an instance derived from a struct definition is said to be a value object (to be precise a struct can be made immutable to represent a value object declaring attributes as readonly [6]).

  3. Immutable object - Wikipedia

    en.wikipedia.org/wiki/Immutable_object

    In object-oriented (OO) and functional programming, an immutable object (unchangeable [1] object) is an object whose state cannot be modified after it is created. [2] This is in contrast to a mutable object (changeable object), which can be modified after it is created. [3]

  4. Modula-2 - Wikipedia

    en.wikipedia.org/wiki/Modula-2

    Function SIZE is pervasive (visible in any scope without import) PIM4 (1988) Specified the behaviour of the MOD operator when the operands are negative. Required all ARRAY OF CHAR strings to be terminated by ASCII NUL, even if the string fits exactly into its array. ISO (1996, 1998) ISO Modula-2 resolved most of the ambiguities in PIM Modula-2.

  5. ECMAScript version history - Wikipedia

    en.wikipedia.org/wiki/ECMAScript_version_history

    This version introduces the Object.groupBy and Map.groupBy static methods, Promise.withResolvers, various set operations on Set.prototype, and the /v unicode flag for regular expressions. The Object.groupBy and Map.groupBy methods groups an iterable using the return value of a provided callback function.

  6. Weak symbol - Wikipedia

    en.wikipedia.org/wiki/Weak_symbol

    The nm command identifies weak symbols in object files, libraries, and executables. On Linux a weak function symbol is marked with "W" if a weak default definition is available, and with "w" if it is not. Weakly defined variable symbols are marked with "V" and "v". On Solaris "nm" prints "WEAK" instead of "GLOB" for a weak symbol.

  7. Modula-3 - Wikipedia

    en.wikipedia.org/wiki/Modula-3

    An object type (termed a "class" in other object-oriented languages) is introduced with the OBJECT declaration, which has essentially the same syntax as a RECORD declaration, although an object type is a reference type, whereas RECORDs in Modula-3 are not (similar to structs in C). Exported types are usually named T by convention, and create a ...

  8. Reflective programming - Wikipedia

    en.wikipedia.org/wiki/Reflective_programming

    Discover and modify source-code constructions (such as code blocks, classes, methods, protocols, etc.) as first-class objects at runtime. Convert a string matching the symbolic name of a class or function into a reference to or invocation of that class or function. Evaluate a string as if it were a source-code statement at runtime.

  9. Stack Overflow - Wikipedia

    en.wikipedia.org/wiki/Stack_Overflow

    Stack Overflow is written in C# using the ASP.NET MVC (Model–View–Controller) framework, and Microsoft SQL Server for the database [38] and the Dapper object-relational mapper used for data access. [39]