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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    [13]: 651–652 [1]: 182–184 User code can define custom types that async methods can return through custom async method builders but this is an advanced and rare scenario. [17] Async methods that return void are intended for event handlers ; in most cases where a synchronous method would return void , returning Task instead is recommended ...

  3. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    Busy-waiting itself can be made much less wasteful by using a delay function (e.g., sleep()) found in most operating systems. This puts a thread to sleep for a specified time, during which the thread will waste no CPU time. If the loop is checking something simple then it will spend most of its time asleep and will waste very little CPU time.

  4. Anytime algorithm - Wikipedia

    en.wikipedia.org/wiki/Anytime_algorithm

    In computer science, an anytime algorithm is an algorithm that can return a valid solution to a problem even if it is interrupted before it ends. The algorithm is expected to find better and better solutions the longer it keeps running.

  5. Callback (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Callback_(computer...

    Callbacks are often used to program the graphical user interface (GUI) of a program that runs in a windowing system. The application supplies a reference to a custom callback function for the windowing system to call. The windowing system calls this function to notify the application of events like mouse clicks and key presses.

  6. wait (system call) - Wikipedia

    en.wikipedia.org/wiki/Wait_(system_call)

    In computer operating systems, a process (or task) may wait for another process to complete its execution. In most systems, a parent process can create an independently executing child process . The parent process may then issue a wait system call , which suspends the execution of the parent process while the child executes.

  7. Scheduling (computing) - Wikipedia

    en.wikipedia.org/wiki/Scheduling_(computing)

    The scheduler is an operating system module that selects the next jobs to be admitted into the system and the next process to run. Operating systems may feature up to three distinct scheduler types: a long-term scheduler (also known as an admission scheduler or high-level scheduler), a mid-term or medium-term scheduler, and a short-term scheduler.

  8. Closure (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Closure_(computer_programming)

    The term closure is often used as a synonym for anonymous function, though strictly, an anonymous function is a function literal without a name, while a closure is an instance of a function, a value, whose non-local variables have been bound either to values or to storage locations (depending on the language; see the lexical environment section below).

  9. Semaphore (programming) - Wikipedia

    en.wikipedia.org/wiki/Semaphore_(programming)

    A simple way to understand wait (P) and signal (V) operations is: wait: Decrements the value of the semaphore variable by 1. If the new value of the semaphore variable is negative, the process executing wait is blocked (i.e., added to the semaphore's queue). Otherwise, the process continues execution, having used a unit of the resource.