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Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. [33] Python is dynamically type-checked and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional ...
Design: Design aspects are considered, such as types, syntax, semantics, and library usage to develop a language. [10] Consideration: Syntax, implementation, and other factors are considered. Languages like Python interpret code at runtime, whereas languages like C++ follow an approach of basing its compiler off of C's compiler. [11]
A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java. However, there are some ...
Software architecture is concerned with deciding what has to be done and which program component is going to do it (how something is done is left to the detailed design phase below). This is particularly important when a software system contains more than one program since it effectively defines the interface between these various programs.
Architecture is design but not all design is architectural. [1] In practice, the architect is the one who draws the line between software architecture (architectural design) and detailed design (non-architectural design). There are no rules or guidelines that fit all cases, although there have been attempts to formalize the distinction.
The Zen of Python is a collection of 19 "guiding principles" for writing computer programs that influence the design of the Python programming language. [1] Python code that aligns with these principles is often referred to as "Pythonic". [2] Software engineer Tim Peters wrote this set of principles and posted it on the Python mailing list in ...
The Bridge design pattern is one of the twenty-three well-known GoF design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse.
Design by contract (DbC), also known as contract programming, programming by contract and design-by-contract programming, is an approach for designing software. It prescribes that software designers should define formal , precise and verifiable interface specifications for software components , which extend the ordinary definition of abstract ...