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LC Class. PZ7.M1197 Bl 1990. Black and White is a 1990 postmodern children's picture book by David Macaulay. Published by Houghton Mifflin Company, it received mixed reviews upon its release, but it was the recipient of the Caldecott Medal for illustration in 1991. The book tells four overlapping stories, each drawn with a distinct visual style.
Lite-Brite is a toy that was originally marketed in 1967. It consists of a light box with small colored plastic pegs that fit into a panel and illuminate to create a lit picture, by either using one of the included templates or creating a "freeform" image on a blank sheet of black paper. [2]
Hasbro Family Game Night 2 was released in 2009 for Microsoft Windows and Wii, [4] with the former replacing a planned DS version that was repurposed. Both versions feature the games Operation and Pictureka!, while the Wii version has Connect 4x4, Jenga and Bop It! and the PC version has The Game of Life, Monopoly, Clue and Yahtzee.
The Game of Cootie is a children's game for two to four players. The object is to be the first to build a three-dimensional bug-like object called a cootie. The game was invented by William H. Schaper in 1948. In 2003, the Toy Industry Association included Cootie on its "Century of Toys List" of the 100 most memorable and most creative toys of ...
Playskool is an American brand of educational toys and games for children. The former Playskool manufacturing company was a subsidiary of the Milton Bradley Company and was headquartered in Chicago, Illinois. Playskool's last remaining plant in the aforementioned city was shut down in 1984, and Playskool became a brand of Hasbro, which had ...
The game centers on an articulated plastic model of a mule named "Roo" (or "Buckaroo"). The mule begins the game standing on all four feet, with a blanket on its back. Players take turns placing various items onto the mule's back without causing the mule to buck up on its front legs, throwing off all the accumulated items (the toy has a spring mechanism that is triggered by significant vibra
The Game of Life, also known simply as Life, is a board game originally created in 1860 by Milton Bradley as The Checkered Game of Life, the first ever board game for his own company, the Milton Bradley Company. The Game of Life was US's first popular parlour game. [1] The game simulates a person's travels through their life, from early ...
A later version, also known as Electronic Catch Phrase, is an electronic game (a device similar in appearance to the original version) with integrated phrase list, timer, and scoring. The game unit has a LCD screen to display the words and buttons to start the timer, advance play, and assign points to teams. Teams must guess the entire phrase ...