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  2. List of highest-grossing media franchises - Wikipedia

    en.wikipedia.org/wiki/List_of_highest-grossing...

    Video game Level-5: Level-5 The Matrix: 1999 $2.06 billion: Video games – $250 million [ee] Box office – $1.791 billion [503] Home media – $26 million [504] Film The Wachowskis: Warner Bros: The Chronicles of Narnia: 2005 $2.06 billion: Box office - $1.556 billion [505] Home media - $506 million [506] Film C. S. Lewis Andrew Adamson ...

  3. Lists of multimedia franchises - Wikipedia

    en.wikipedia.org/wiki/Lists_of_multimedia_franchises

    A multimedia franchise (or a transmedia franchise) is a media franchise for which installments exist in multiple forms of media, such as books, comics, films, television series, animated series and video games. Multimedia franchises usually develop due to the popularization of an original creative work, and then its expansion to other media ...

  4. List of highest-grossing films - Wikipedia

    en.wikipedia.org/wiki/List_of_highest-grossing_films

    Three of the four highest-grossing films, including Avatar at the top, were written and directed by James Cameron.. With a worldwide box-office gross of over $2.9 billion, Avatar is proclaimed to be the "highest-grossing" film, but such claims usually refer to theatrical revenues only and do not take into account home video and television income, which can form a significant portion of a film ...

  5. Media franchise - Wikipedia

    en.wikipedia.org/wiki/Media_franchise

    A connection between the characters, settings, and other elements of the media franchise do still exist within the different media, regardless of the fact that they are being presented in sometimes completely different ways, [6] such as the shared, interweaving storylines and elements of Spider-Man films, television shows, comics and video ...

  6. Media conglomerate - Wikipedia

    en.wikipedia.org/wiki/Media_conglomerate

    This is an accepted version of this page This is the latest accepted revision, reviewed on 18 February 2025. Large company involved in mass media industry A media conglomerate, media company, media group, or media institution is a company that owns numerous companies involved in mass media enterprises, such as music, television, radio, publishing, motion pictures, video games, amusement park ...

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  8. Mass media in the United States - Wikipedia

    en.wikipedia.org/.../Mass_media_in_the_United_States

    The United States has the largest video games presence in the world in terms of total industry employees. [25] In 2017, the U.S. game industry as a whole was worth US$18.4 billion and consisted of roughly 2457 companies that had a rough total of 220,000 people employed.

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