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  2. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Many modern GPUs rely on VRAM. In contrast, a GPU that does not use VRAM, and relies instead on system RAM, is said to have a unified memory architecture, or shared graphics memory. System RAM and VRAM have been segregated due to the bandwidth requirements of GPUs, [2] [3] and to achieve lower latency, since VRAM is physically closer to the GPU ...

  3. Shared graphics memory - Wikipedia

    en.wikipedia.org/wiki/Shared_graphics_memory

    Video memory was shared with the first 128 KiB of RAM. The exact size of the video memory could be reconfigured by software to meet the needs of the current program. An early hybrid system was the Commodore Amiga which could run as a shared memory system, but would load executable code preferentially into non-shared "fast RAM" if it was available.

  4. Shared memory - Wikipedia

    en.wikipedia.org/wiki/Shared_memory

    HSA defines a special case of memory sharing, where the MMU of the CPU and the IOMMU of the GPU have an identical pageable virtual address space.. In computer hardware, shared memory refers to a (typically large) block of random access memory (RAM) that can be accessed by several different central processing units (CPUs) in a multiprocessor computer system.

  5. Dual-ported video RAM - Wikipedia

    en.wikipedia.org/wiki/Dual-ported_video_RAM

    Dual-ported video RAM (VRAM) is a dual-ported RAM variant of dynamic RAM (DRAM), which was once commonly used to store the Framebuffer in Graphics card, . Dual-ported RAM allows the CPU to read and write data to memory as if it were a conventional DRAM chip, while adding a second port that reads out data.

  6. Memory virtualization - Wikipedia

    en.wikipedia.org/wiki/Memory_virtualization

    Memory virtualization implementations are distinguished from shared memory systems. Shared memory systems do not permit abstraction of memory resources, thus requiring implementation with a single operating system instance (i.e. not within a clustered application environment).

  7. Dual-ported RAM - Wikipedia

    en.wikipedia.org/wiki/Dual-ported_RAM

    Dual-ported RAM (DPRAM), also called dual-port RAM, is a type of random-access memory (RAM) that can be accessed via two different buses.. A simple dual-port RAM may allow only read access through one of the ports and write access through the other, in which case the same memory location cannot be accessed simultaneously through the ports since a write operation modifies the data and therefore ...

  8. Dynamic video memory technology - Wikipedia

    en.wikipedia.org/wiki/Dynamic_video_memory...

    The amount of video memory is dependent upon the amount of pre-allocated video memory plus DVMT allocation. DVMT, as its name implies, dynamically allocates system memory for use as video memory to ensure more available resources for 2D/3D graphics performance, e.g. for graphically demanding games.

  9. Semiconductor memory - Wikipedia

    en.wikipedia.org/wiki/Semiconductor_memory

    VRAM (Video random access memory) – An older type of dual-ported memory once used for the frame buffers of video adapters (video cards). SDRAM ( Synchronous dynamic random-access memory ) – This added circuitry to the DRAM chip which synchronizes all operations with a clock signal added to the computer's memory bus .