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God of War II is an action-adventure game with hack and slash elements. It's a third-person single-player video game viewed from a fixed camera perspective. The player controls the character Kratos in combo-based combat, platforming, and puzzle game elements, and battles foes who primarily stem from Greek mythology, including harpies, minotaurs, Gorgons, griffins, cyclopes, cerberuses, Sirens ...
The collection includes the original God of War, God of War II, God of War III, Chains of Olympus, and Ghost of Sparta. It features two Blu-ray Discs—God of War I and II on the first and III on the second—and a voucher to download Chains of Olympus and Ghost of Sparta. The games retain the same features as their first PS3 releases. [28] [29]
God of War and God of War II were ported by Bluepoint Games and feature high-definition 720p anti-aliased graphics at 60 frames per second and Trophies. [10] The bonus materials of the original two-disc PlayStation 2 version of God of War II are included with the Blu-ray version of the collection. [11]
David Scott Jaffe (born April 13, 1971) is an American video game designer best known for directing the Twisted Metal and God of War series. [1] [2] In 2009, he was chosen by IGN as one of the top 100 game creators of all time. [3]
The God of War mythos expanded into literature, with a novelization of the original God of War published in 2010, [1] and a six-issue comic series (2010–11) that introduced new characters and plot developments, taking place immediately after the 2005 installment. A novelization of God of War II was published in 2013. [2]
After publication, Santa Monica Studio shifted to its next project, God of War, while re-using the engine from Kinetica. [ 2 ] The External Development group, a department within Santa Monica Studio separate from internal development teams, [ 4 ] acts as both a video game publisher and business incubator for indie game studios, notably ...
Gerard Kendrick Marino (born April 1, 1968) is a film and video game score composer, most notably contributing heavily to the Greek mythology-based games of the God of War series. [1] [2] In the God of War series, his work is featured on the soundtracks of God of War (2005), God of War II (2007), God of War: Chains of Olympus (2008), God of War ...
In his early career, Barlog worked as a lead animator at Paradox Development on Backyard Wrestling: Don't Try This at Home and X-Men: Next Dimension.After joining Santa Monica Studio, he was the lead animator for God of War (2005) and directed God of War II (2007), for which he won a BAFTA for his writing work on the game.