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Cloud gaming, sometimes called gaming on demand or game streaming, is a type of online gaming that runs video games on remote servers and streams the game's output (video, sound, etc) directly to a user's device, or more colloquially, playing a game remotely from a cloud. It contrasts with traditional means of gaming, wherein a game is run ...
GPU virtualization is used in various applications such as desktop virtualization, [1] cloud gaming [2] and computational science (e.g. hydrodynamics simulations). [3] GPU virtualization implementations generally involve one or more of the following techniques: device emulation, API remoting, fixed pass-through and mediated pass-through.
or OS API Version Platforms SSL 2.0 (insecure) SSL 3.0 (insecure) TLS 1.0 (deprecated) TLS 1.1 (deprecated) TLS 1.2 TLS 1.3 EV certificate SHA-2 certificate ECDSA certificate BEAST CRIME POODLE (SSLv3) RC4 FREAK Logjam Protocol selection by user Microsoft Internet Explorer (1–10) [n 20] Windows Schannel: 1.x: Windows 3.1, 95, NT, [n 21] [n 22 ...
Valve included beta support for Steam Cloud Play in May 2020 for developers to allow users to play games in their library which developers and publishers have opted to allow in a cloud gaming service. At launch, Steam Cloud Play only worked through Nvidia's GeForce Now service and would link up to other cloud services in the future though ...
The cloud service provider needs to establish clear and relevant policies that describe how the data of each cloud user will be accessed and used. [13] Cloud service users can encrypt data that is processed or stored within the cloud to prevent unauthorized access. [12] [13] Cryptographic encryption mechanisms are certainly the best options. In ...
Insecure direct object reference (IDOR) is a type of access control vulnerability in digital security. [ 1 ] This can occur when a web application or application programming interface uses an identifier for direct access to an object in an internal database but does not check for access control or authentication .
The draw call improvements of Mantle help alleviate cases where the CPU is the bottleneck. The design goals of Mantle are to allow games and applications to utilize the CPUs and GPUs more efficiently, eliminate CPU bottlenecks by reducing API validation overhead and allowing more effective scaling on multiple CPU cores, provide faster draw routines, and allow greater control over the graphics ...
Gaikai (外海, lit. "open sea", i.e. an expansive outdoor space) is an American company which provides technology for the streaming of high-end video games. [1] Its technology has multiple applications, including in-home streaming over a local wired or wireless network (as in Remote Play between the PlayStation 4 and PlayStation Vita), as well as cloud-based gaming where video games are ...