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Cosmonautica is a video game that blends aspects of life simulation and space trading. Players take control of a spaceship and crew it with characters, each of which has their own needs and skills. Players take control of a spaceship and crew it with characters, each of which has their own needs and skills.
Artemis: Spaceship Bridge Simulator is a multiplayer co-operative spaceship simulation game created by Thomas Robertson [3] for Windows, iOS, and Android devices. [4] The game is designed to be played between three and eight players over a local area network, [5] with each player using a separate computer that provides a different spaceship bridge station, such as helm control or engineering.
Space Odyssey is being developed by Space Media Ventures, and is a cooperative development including SMV's Creative Director, Mark Murphy and astrophysicist Neil deGrasse Tyson. According to Murphy, the goal of the game is to provide an experience similar to Minecraft and Civilization to encourage players to explore space.
Space Trader is a strategy game for Palm OS and Windows Mobile PDAs.It was released in 2002 by Pieter Spronck, a scientist at Tilburg University, and was inspired by David J. Webb's PalmPilot game SolarWars (which in turn was based on Matt Lee's popular Palm game Dope Wars) and the 1980s classic 3D strategy game Elite (though it does not have Elite's 3D flight mode).
Android Studio is the official [7] integrated development environment (IDE) for Google's Android operating system, built on JetBrains' IntelliJ IDEA software and designed specifically for Android development. [8] This is available for download on Windows, macOS and Linux based operating systems. [9]
Kerbal Space Program (KSP) is a space flight simulation video game developed by Mexican studio Squad for Linux, macOS, Windows, PlayStation 4, PlayStation 5, Xbox Series X/S and Xbox One. In the game, players direct the space program of a species of green humanoid aliens known as "Kerbals".
Rebel Galaxy is a space trading and combat simulation game developed and published by Double Damage Games. [ 1 ] [ 2 ] It was released for Microsoft Windows and OS X on October 20, 2015. [ 3 ] Xbox One and PlayStation 4 versions were released in January 2016.
Henry Smith, who had worked on a failed Irrational Games project as well as Dead Space 2 with Electronic Arts, left his job at BioWare in 2012 to pursue his own work. He began Spaceteam as an experiment in order to learn how to code for iOS and Android devices inspired by science fiction culture, including Doctor Who, Red Dwarf and The Hitchhiker's Guide to the Galaxy.