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  2. Flowgorithm - Wikipedia

    en.wikipedia.org/wiki/Flowgorithm

    Flowgorithm can interactively translate flowchart programs into source code written in other programming languages. As the user steps through their flowchart, the related code in the translated program is automatically highlighted. The following programming languages are supported: [4]

  3. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    Another method of multiplication is called Toom–Cook or Toom-3. The Toom–Cook method splits each number to be multiplied into multiple parts. The Toom–Cook method is one of the generalizations of the Karatsuba method. A three-way Toom–Cook can do a size-3N multiplication for the cost of five size-N multiplications. This accelerates the ...

  4. Change-making problem - Wikipedia

    en.wikipedia.org/wiki/Change-making_problem

    The following is a dynamic programming implementation (with Python 3) which uses a matrix to keep track of the optimal solutions to sub-problems, and returns the minimum number of coins, or "Infinity" if there is no way to make change with the coins given. A second matrix may be used to obtain the set of coins for the optimal solution.

  5. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.

  6. Control-flow graph - Wikipedia

    en.wikipedia.org/wiki/Control-flow_graph

    Some CFG examples: (a) an if-then-else (b) a while loop (c) a natural loop with two exits, e.g. while with an if...break in the middle; non-structured but reducible (d) an irreducible CFG: a loop with two entry points, e.g. goto into a while or for loop A control-flow graph used by the Rust compiler to perform codegen.

  7. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  8. Kaprekar's routine - Wikipedia

    en.wikipedia.org/wiki/Kaprekar's_routine

    In number theory, Kaprekar's routine is an iterative algorithm named after its inventor, Indian mathematician D. R. Kaprekar. [1] [2] Each iteration starts with a number, sorts the digits into descending and ascending order, and calculates the difference between the two new numbers. As an example, starting with the number 8991 in base 10:

  9. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    If you simply divide the numbers by 16 and take the remainder, you will find that the numbers 0–3 occur about 17% more often than others. This is because 16 does not evenly divide 100: the largest multiple of 16 less than or equal to 100 is 6×16 = 96, and it is the numbers in the incomplete range 96–99 that cause the bias.

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