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  2. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    C#, since .NET Framework 4.5, [22] via the keywords async and await [23] Kotlin, however kotlin.native.concurrent.Future is only usually used when writing Kotlin that is intended to run natively [35] Nim; Oxygene; Oz version 3 [36] Python concurrent.futures, since 3.2, [37] as proposed by the PEP 3148, and Python 3.5 added async and await [38]

  3. Exponential backoff - Wikipedia

    en.wikipedia.org/wiki/Exponential_backoff

    The throughput-delay results of the two retransmission methods were compared by extensive simulations and found to be essentially the same. [8] Lam’s model provides mathematically rigorous answers to the stability questions of slotted ALOHA, as well as an efficient algorithm for computing the throughput-delay performance for any stable system.

  4. Nagle's algorithm - Wikipedia

    en.wikipedia.org/wiki/Nagle's_algorithm

    Nagle considers delayed ACKs a "bad idea" since the application layer does not usually respond within the delay window (which would allow the ACK to be combined with the response packet). [2] For typical (non-realtime) use cases, he recommends disabling delayed ACK instead of disabling his algorithm, as "quick" ACKs do not incur as much ...

  5. Group delay and phase delay - Wikipedia

    en.wikipedia.org/wiki/Group_delay_and_phase_delay

    The group delay and phase delay properties of a linear time-invariant (LTI) system are functions of frequency, giving the time from when a frequency component of a time varying physical quantity—for example a voltage signal—appears at the LTI system input, to the time when a copy of that same frequency component—perhaps of a different physical phenomenon—appears at the LTI system output.

  6. Plain old CLR object - Wikipedia

    en.wikipedia.org/wiki/Plain_Old_CLR_Object

    Plain Old CLR Object is a play on the term plain old Java object from the Java EE programming world, which was coined by Martin Fowler in 2000. [2] POCO is often expanded to plain old C# object, though POCOs can be created with any language targeting the CLR.

  7. Delay slot - Wikipedia

    en.wikipedia.org/wiki/Delay_slot

    In computer architecture, a delay slot is an instruction slot being executed without the effects of a preceding instruction. [1] The most common form is a single arbitrary instruction located immediately after a branch instruction on a RISC or DSP architecture; this instruction will execute even if the preceding branch is taken.

  8. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    In many contexts, including C++, C# and Java, an object is created via special syntax like new typename(). In C++, that provides manual memory management, an object is destroyed via the delete keyword. In C# and Java, with no explicit destruction syntax, the garbage collector destroys unused objects automatically and non-deterministically.

  9. Transmission delay - Wikipedia

    en.wikipedia.org/wiki/Transmission_delay

    In other words, this is the delay caused by the data-rate of the link. Transmission delay is a function of the packet's length and has nothing to do with the distance between the two nodes. This delay is proportional to the packet's length in bits. It is given by the following formula: = / seconds. where: