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Snake.io is a multiplayer [1] mobile and web-based game originally developed by Amelos Interactive and currently published by Kooapps. It was inspired by the classic Snake game. It was released in 2016 by Kooapps for mobile platforms. The player controls a snake that grows longer and bigger by eating pellets on the arena.
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"snake", "play snake", "snake game" and "snake video game" will result in a "Play Snake" card. By selecting Click to Play, one can play the game on both desktop and mobile. By clicking the cog next to the play button, they can customize the game and even change the game mode. This is regularly updated with new features. [107]
GLtron is a 3D snake game based on the light cycle portion of the film Tron. [1] The game is free and open-source software and has been ported to many mobile and non-mobile operating systems such as Windows , MacOS , Symbian [ 2 ] and Android [ 3 ] over the years.
No Players Online is a short horror game released on Itch.io, a website for indie games.It was created by Belgian university students Adam Pype and Ward D'Heer and sound designer Viktor Kraus as part of the Haunted PS1 Jam in November 2019.
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This page was last edited on 20 January 2018, at 05:03 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
An example of Slither.io gameplay, showing one player's snake eating the remains of another snake that has died. This is only a part of the map. The objective of the game is to control a snake, also known as "slithers", around a wide area and eat pellets, defeating and consuming other players to gain mass to grow the largest and longest in the game. [1]