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  2. PLATO (computer system) - Wikipedia

    en.wikipedia.org/wiki/PLATO_(computer_system)

    By early 1976, the original PLATO IV system had 950 terminals giving access to more than 3500 contact hours of courseware, and additional systems were in operation at CDC and Florida State University. [16] Eventually, over 12,000 contact hours of courseware was developed, much of it developed by university faculty for higher education.

  3. Edmentum - Wikipedia

    en.wikipedia.org/wiki/Edmentum

    Edmentum is an American online learning provider and owner of Reading Eggs internationally. Founded in 2000 as Archipelago Learning, the company is headquartered in Dallas, Texas , and is a publicly held company with the largest shareholder being Providence Equity Partners , a media focused private equity firm.

  4. History of virtual learning environments - Wikipedia

    en.wikipedia.org/wiki/History_of_virtual...

    A specialized keyboard allows students to control their own progress through the courseware, which includes both tutorials, drills, and testing. [62] What is interesting about TICCIT is that it was based on a learner controlled command language that allowed the user to manipulate his or her own sequencing and development of learning strategies.

  5. Tufts OpenCourseWare - Wikipedia

    en.wikipedia.org/wiki/Tufts_OpenCourseWare

    The Tufts OpenCourseWare (OCW) project, was a web-based publication of educational material from a number of Tufts University courses, providing open sharing of free, searchable, high-quality course content to educators, students, and self-learners throughout the global community.

  6. Skillsoft - Wikipedia

    en.wikipedia.org/wiki/Skillsoft

    Skillsoft was founded by Charles Moran in 1998. Moran served as chief executive officer and President from 1998 to 2015. [5]Skillsoft had an IPO under the stock symbol SKIL in February 2000 [6] and a SPO in July 2001.

  7. Edgenuity - Wikipedia

    en.wikipedia.org/wiki/Edgenuity

    Edgenuity became a popular tool for remote learning during the COVID-19 pandemic. [12] [13] [14] Due to stay-at-home orders and schools needing an alternative teaching source, Edgenuity saw a massive spike in usage, resulting in slow servers and site crashes; many schools reported problems with the site in its early stages of the pandemic. [15]

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