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The original Trauma Center was created by Atlus staff member Katsura Hashino, who acted as producer. [25] Beginning production in 2004, the team wanted to recreate the surgical simulation gameplay of PC titles for the DS, since its controls and hardware were more capable compared to others of the time. [47]
Trauma Center: Under the Knife [a] is a simulation video game developed by Atlus for the Nintendo DS. The debut entry in the Trauma Center series, it was published in Japan and North America by Atlus in 2005, and by Nintendo in Europe in 2006. Set in a near future where medical science can cure previously incurable diseases, the world's ...
The player conducts the operation on the touch screen, while the top screen displays the score, time limit, and information from the nurse. Trauma Center: Under the Knife 2 is a video game that combines surgical simulation gameplay with storytelling using non-interactive visual novel-style cutscenes using static scenes, character portraits, and text with rare voice clips.
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Jinsei Game DS: Nintendo DS: July 27, 2006 [171] Takara Tomy: Growlanser: Heritage of War: PlayStation 2: August 3, 2006 [172] Career Soft: Kuryū Yōma Gakuenki Recharge: PlayStation 2: September 28, 2006 [173] Killaware Trauma Center: Second Opinion: Wii: November 14, 2006 [174] Atlus: Megami Ibunroku Persona: Isora no Tower: Mobile phones ...
Trauma Center (video game series) character redirects to lists (13 P) Pages in category "Trauma Center (video game series)" The following 6 pages are in this category, out of 6 total.
Trauma Center: Second Opinion is a video game that combines surgical simulation gameplay with storytelling using non-interactive visual novel segments using static scenes, character portraits, text boxes, and rare voice clips during gameplay segments. [1] [2] [3] Second Opinion is a remake of Trauma Center: Under the Knife for the Nintendo DS. [4]
An operation from New Blood, performed by two players in the game's co-op mode; reception of the cooperative mode was praised by critics.. Trauma Center: New Blood is a video game that combines surgical simulation gameplay missions, ranging from story-based to optional challenge missions, with storytelling employing non-interactive visual novel segments using static scenes and voiced dialogue.