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The VPAM scale as of 2009 runs from 1 to 14, with 1-5 being soft armor, and 6-14 being hard armor. [1] Tested armor must withstand three hits, spaced 120 mm (4.7 inches) apart, of the designated test threat with no more than 25 mm (0.98 inches) of back-face deformation in order to pass.
It appears in armor form in The Elder Scrolls IV: Oblivion. It appears as a cyan metal used to make armor and weapons in MapleStory. Mythril is also depicted as a teal-color metal used to craft armor, weapons, and tools in Terraria. Moustachium Team Fortress 2: Yellow metal bars given to people who gained achievements in the game SpaceChem. It ...
The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.
The Elder Scrolls V: Skyrim was released on November 11, 2011, to widespread critical acclaim. It was awarded 'Game of the Year' by IGN, [61] Spike [62] and others. The game is set after the events of Oblivion, when the great dragon Alduin the World Eater returns to Skyrim; a beast whose existence threatens all life in Tamriel. The setting is ...
Armor of Achilles, created by Hephaestus and said to be impenetrable. (Greek mythology) Armor of Beowulf, a mail shirt made by Wayland the Smith. (Anglo-Saxon mythology) Armor of Örvar-Oddr, an impenetrable "silken mailcoat". (Norse mythology) Babr-e Bayan, a suit of armor that Rostam wore in wars described in the Persian epic Shahnameh. The ...
The Elder Scrolls is an action role-playing open world video game series developed by Bethesda Game Studios and published by Bethesda Softworks. The Elder Scrolls games take place in the fictional world of Nirn, on the continent of Tamriel.
Light gun shooters are controlled with a gun-shaped controller. Light guns function via a light sensor, hence the name "light gun". The technology has been used as early as the 1920s for shooter games, although electronic video gaming did not exist at that time. This picture shows gameplay of a shoot 'em up.