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Ever 17: The Out of Infinity is a visual novel video game developed by KID.It is the second entry in the Infinity series; it is preceded by Never 7: The End of Infinity, and followed by Remember 11: The Age of Infinity, the spin-off 12Riven: The Psi-Climinal of Integral, and the reboot Code_18.
Butterfly Soup is a visual novel developed by Brianna Lei and published in September 2017 for Windows, macOS, and Linux.The game has the player follow the perspectives of four LGBT Asian-American girls in Fremont, California, alternating between their first year of high school in 2008 and when they were young children.
Doki Doki Literature Club! (sometimes abbreviated as DDLC) is a 2017 visual novel video game developed by Team Salvato for personal computers.The story follows a student who reluctantly joins his high school's literature club at the insistence of his friend Sayori, and is given the option to romantically pursue her, Yuri, or Natsuki.
The visual novel's scenario was written by Seimei Shibusawa, Daisangen, Eiji Takashima and Fuminori Aki. [6] The character designs and illustrations for the visual novel were drawn by Fumitake Moekibara. [6] The game's music was composed and arranged by a.k.a.dRESS (ave;new). [6] The opening movie was animated by Radiant Impression Prelude. [6]
In Japan, the series has been published by KID, [2] Success, [3] and Cyberfront. [4] In North America, the second game was localized and published by Hirameki International; [5] this is the only game in the series to have been released in English. [6] Never 7: The End of Infinity is the first game in the series.
The game is mostly linear, with the exception of scenes where the player can select the next location or object to engage with. Unlike many visual novels, Butterfly Soup 2 does not feature a branching narrative; the player's choices can impact the wording of individual scenes but do not change the overall story. The game's plot alternates its ...
Visual novels are distinguished from other game types by their generally minimal gameplay. Typically the majority of player interaction is limited to clicking to keep the text, graphics and sound moving as if they were turning a page (many recent games offer "play" or "fast-forward" toggles that make this unnecessary), while making narrative choices along the way.
Lunaria: Virtualized Moonchild is a Japanese science fiction visual novel developed by Key, a brand of Visual Arts. It was released on December 24, 2021 for Windows and is Key's 17th game overall. It was ported to iOS and Android devices, and also the Nintendo Switch .