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The clue may require arithmetic to be applied to another answer or answers (e.g. "25 across times 3" or "9 down minus 3 across") The clue may indicate possible answers but make it impossible to give the correct one without using crosslights (e.g. "A prime number") One answer may be related to another in a non-determinate way (e.g.
Letters 16 and 17 form a two-letter word ending in P. Since this has to be UP, letter 16 is a U, which can be filled into the appropriate clue answer in the list of clues. Likewise, a three-letter word starting with A could be and, any, all, or even a proper name like Ann. One might need more clue answers before daring to guess which it could be.
Roman numerals: for example the word "six" in the clue might be used to indicate the letters VI; The name of a chemical element may be used to signify its symbol; e.g., W for tungsten; The days of the week; e.g., TH for Thursday; Country codes; e.g., "Switzerland" can indicate the letters CH; ICAO spelling alphabet: where Mike signifies M and ...
Get ready for all of the NYT 'Connections’ hints and answers for #206 on Wednesday, January 3, 2024. Connections game on Wednesday, January 3 , 2024 New York Times
An American-style 15×15 crossword grid layout. A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues.
Smaller words may be easier to fit in the grid, but longer words give more clues to connecting words. [ 10 ] Care must be given to marking out words that are not explicitly placed in the grid; this occurs when one fills in a vertical sequence of horizontal words, or vice versa.
At the end of the game there is a "Pyramid" which starts with a three-letter word. A letter appears in the line below to which the player must add the existing letters to find a solution. The pattern continues until the player reaches the final eight-letter anagram. The player wins the game by solving all the anagrams within the allotted time.
Scribbage (also marketed as Ad-Lib Crossword Clues) is a classic dice word game published in 1959 by the E.S. Lowe Company. 13 dice are rolled which have various letters on each side. Each letter is given a point value depending on its frequency in the English language. A timer is flipped and the player has to put the dice into words either ...