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  2. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    SPECIAL is heavily based on GURPS, [12] which was originally intended to be the character system used in the game. Some games have used particularly complex systems. For instance, F.A.T.A.L. uses a system of five attributes with four sub-attributes each, resulting in twenty total statistics to roll. This system was criticised for its complexity ...

  3. Statistic (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Statistic_(role-playing_games)

    Most games divide their statistics into several categories. The set of categories actually used in a game system, as well as the precise statistics within each category, vary greatly. The most often used types of statistic include: Attributes describe to what extent a character possesses natural, in-born characteristics common to all characters.

  4. League of Legends - Wikipedia

    en.wikipedia.org/wiki/League_of_Legends

    League of Legends (LoL), commonly referred to as League, is a 2009 multiplayer online battle arena video game developed and published by Riot Games.Inspired by Defense of the Ancients, a custom map for Warcraft III, Riot's founders sought to develop a stand-alone game in the same genre.

  5. Guardians of Order - Wikipedia

    en.wikipedia.org/wiki/Guardians_of_Order

    The system would later be modified for use in other games and be more generally named the Tri-Stat dX system. Most of Guardians of Order's games use some form of the Tri-Stat dX system. After Big Eyes, Small Mouth , Guardians of Order would go on to achieve significant success with The Sailor Moon Role-Playing Game and Resource Book .

  6. D6 System - Wikipedia

    en.wikipedia.org/wiki/D6_System

    Most D6 System games use the resolution system described above, which is sometimes called The D6 Classic System, though some variants exist. In one variant, The Legend System, instead of adding the die totals up, the dice showing 3, 4, 5 or 6 are each counted as a success. Use of a skill requires rolling a certain number of such successes.

  7. Multiplayer online battle arena - Wikipedia

    en.wikipedia.org/wiki/Multiplayer_online_battle...

    Players are assisted by computer-controlled units that periodically spawn in groups and march forward along set paths toward their enemy's base, which is heavily guarded by defensive structures. This type of multiplayer online video games originated as a subgenre of real-time strategy , though MOBA players usually do not construct buildings or ...

  8. Rolemaster - Wikipedia

    en.wikipedia.org/wiki/Rolemaster

    Rolemaster Standard System Rolemaster (originally Role Master ) is a fantasy tabletop role-playing game published by Iron Crown Enterprises in 1980. The game system has undergone several revisions and editions since then.

  9. Basic Role-Playing - Wikipedia

    en.wikipedia.org/wiki/Basic_Role-Playing

    The system was notable for being the first role-playing game system to introduce a full skill system to characters regardless of their profession. This was developed in RuneQuest but was also later adopted by the more skill-oriented Call of Cthulhu RPG. [3] [4] BRP was conceived of as a generic system. Specific rule systems for support ...