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Contract bridge, or simply bridge, is a trick-taking card game using a standard 52-card deck.In its basic format, it is played by four players in two competing partnerships, [1] with partners sitting opposite each other around a table.
Despite the popularity of whist, [2] this game, and variants of it, bridge [3] and bridge-whist, [4] became popular in the United States and the UK in the 1890s. In 1904 auction bridge, known for a time as royal auction bridge, [5] was developed where the players bid in a competitive auction to decide the contract and declarer. The object ...
The Culbertson 4-5 notrump is a slam-seeking convention in the game of contract bridge. It was devised in the early 1930s by Ely Culbertson. Most four-notrump conventions (Blackwood and its variants being the best known) demand that bidder's partner define their hand using agreed codified responses. In contrast, the Culbertson 4-5 describes the ...
This is a list of bidding systems used in contract bridge. [1] [2] Systems listed have either had an historical impact on the development of bidding in the game or have been or are currently being used at the national or international levels of competition. Bidding systems are characterized as belonging to one of two broadly defined categories:
Level bonus for game and slams: If a deal results in a game contract, slam or grand slam bid and made, level bonus points are recorded above the line and have the same values as in duplicate bridge. Part-score accumulation and level bonus: The part-score treatment differs from that in duplicate bridge and is somewhat akin to that of rubber bridge.
The Strong Club System is a set of bidding conventions and agreements used in the game of contract bridge and is based upon an opening bid of 1 ♣ as being an artificial forcing bid promising a strong hand. [1] The strong 1 ♣ opening is assigned a minimum strength promising 16 or more high card points. All other bids would therefore be ...