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In a 2011 Reddit AmA, Daniel Rosenfeld stated his plans to create a third soundtrack album, Volume Final, after the release of Minecraft – Volume Beta. [29] [30] Rosenfeld first revealed development of the album in a 2015 interview with Fact Magazine, commenting, "I'll still work on Minecraft, so there'll probably be another album. In fact ...
Rosenfeld was born in East Germany in 1989. [7] [8] His father was a goldsmith, and his family had a musical background before they pursued other careers. [9]He learned to create music on early versions of Schism Tracker (a popular clone of Impulse Tracker) and Ableton Live in the early 2000s, both rudimentary tools at the time. [10]
Minecraft – Volume Alpha is the first soundtrack album by the German electronic musician Daniel Rosenfeld, known by his pseudonym C418.Created for the 2011 video game Minecraft, it is the first of two albums to come from the game's soundtrack.
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Music can provide many psychological benefits including stress reduction, improved memory, and general improvement to cognitive performance. [3] Research shows that the activity of listening to music can aid individuals in detaching from their surroundings [ clarification needed ] and help them focus on their own thoughts and actions. [ 4 ]
Game Jolt is a social community platform for video games, gamers and content creators.Founded by Yaprak and David DeCarmine, it is available on iOS, Android, and on the web and as a desktop app for Windows and Linux.
PCGamesN said Teardown was one of the "best relaxing games in 2022", while PC Gamer named it the year's best sandbox game. [107] [108] On PC Gamer ' s list of the "top 100 PC games", Teardown ranked #25 in 2022 and #95 in 2023. The site's Morgan Park championed the game as "one of the best games of the decade so far".
Numerous video games were released in 2016. New hardware came out as well, albeit largely refreshed and updated versions of consoles in the PlayStation 4 Pro, PlayStation 4 Slim, and Xbox One S. Commercially available virtual reality headsets were released in much greater numbers and at much lower price points than the enthusiast-only virtual reality headsets of earlier generations.