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  2. ROM hacking - Wikipedia

    en.wikipedia.org/wiki/ROM_hacking

    On the other hand, expanding an SNES game (and even a Mega Drive (Genesis) game for that matter) is (relatively) straightforward. To utilize the added space, parts of the game code have to be modified or rewritten (see Assembly hacking above) so the game knows where to look. Another type of ROM expansion that is fairly easy is Game Boy Advance ...

  3. Mega Man X4 - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_X4

    Mega Man X4, originally released in Japan as Rockman X4 (ロックマンX4), is a 1997 action-platform game developed and published by Capcom. It is the fourth game in the Mega Man X series and the second game in the series to be released on the Sega Saturn and PlayStation. The two versions were released simultaneously in Japan in 1997.

  4. List of Mega Man video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Mega_Man_video_games

    All Game Boy titles have an original plot. Each game in the Game Boy series, excluding Mega Man V, features four bosses from its corresponding NES version and four bosses from the succeeding NES game in the series. I.e: the Game Boy version of Mega Man III features bosses from the NES versions of Mega Man 3 and Mega Man 4.

  5. List of Super NES enhancement chips - Wikipedia

    en.wikipedia.org/wiki/List_of_Super_NES...

    The GSU-1 however runs at the full 21.47 MHz. Both the MARIO CHIP 1 and the GSU-1 can support a maximum ROM size of 8 Mbits. The design was revised to the GSU-2, which is still 16-bit, but this version can support a ROM size greater than 8 Mbit. The final known revision is the GSU-2-SP1.

  6. Mega Man 4 - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_4

    A fanmade ROM hack of Mega Man 4 known as Rockman 4 Minus Infinity (R4MI) was released in mid-2012. [35] Created by developer PureSabe, the ROM hack has received positive reception for its extreme difficulty and creative transformation of the original game's source material. [35] [36]

  7. ZSNES - Wikipedia

    en.wikipedia.org/wiki/ZSNES

    The first public release of ZSNES was version 0.150, on October 14, 1997. It incorporated the entire 65816 instruction set from the SNES's modified WDC 65C816 microprocessor, as well as SRAM support and partial Mode 7 implementation. It also already offered save states to a .ZST file as an additional feature. This initial version missed certain ...

  8. Mega Man X Collection - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_X_Collection

    Mega Man X Collection is a compilation of video games developed by Capcom.Released on January 10, 2006, in North America for GameCube and PlayStation 2, Mega Man X Collection contains the first six games in the Mega Man X series, which originated on the Super Nintendo Entertainment System and made its way primarily onto various 32-bit consoles.

  9. Super NES CD-ROM - Wikipedia

    en.wikipedia.org/wiki/Super_NES_CD-ROM

    The Super NES CD-ROM [1] [a] (commonly abbreviated to SNES-CD) is an unreleased add-on for the Super Nintendo Entertainment System (SNES) video game console. It was built upon the functionality of the cartridge -based SNES by adding support for a CD-ROM -based format known as Super Disc .