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  2. Penrose diagram - Wikipedia

    en.wikipedia.org/wiki/Penrose_diagram

    Penrose diagram of an infinite Minkowski universe, horizontal axis u, vertical axis v. In theoretical physics, a Penrose diagram (named after mathematical physicist Roger Penrose) is a two-dimensional diagram capturing the causal relations between different points in spacetime through a conformal treatment of infinity.

  3. Spacetime diagram - Wikipedia

    en.wikipedia.org/wiki/Spacetime_diagram

    A straight line connecting these two events is always the time axis of a possible observer for whom they happen at the same place. Two events which can be connected just with the speed of light are called lightlike. In principle a further dimension of space can be added to the Minkowski diagram leading to a three-dimensional representation.

  4. Fano plane - Wikipedia

    en.wikipedia.org/wiki/Fano_plane

    The Fano plane can be extended in a third dimension to form a three-dimensional projective space, denoted by PG(3, 2). It has 15 points, 35 lines, and 15 planes and is the smallest three-dimensional projective space. [16] It also has the following properties: [17] Each point is contained in 7 lines and 7 planes.

  5. Two-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Two-dimensional_space

    A two-dimensional space is a mathematical space with two dimensions, meaning points have two degrees of freedom: their locations can be locally described with two coordinates or they can move in two independent directions. Common two-dimensional spaces are often called planes, or, more generally, surfaces. These include analogs to physical ...

  6. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV texturing is an alternative to projection mapping (e.g., using any pair of the model's X, Y, Z coordinates or any transformation of the position); it only maps into a texture space rather than into the geometric space of the object. The rendering computation uses the UV texture coordinates to determine how to paint the three-dimensional surface.

  7. Duality (projective geometry) - Wikipedia

    en.wikipedia.org/wiki/Duality_(projective_geometry)

    Another way to put it is that the points of n-dimensional projective space are the 1-dimensional vector subspaces, which may be visualized as the lines through the origin in K n+1. [10] Also the n - (vector) dimensional subspaces of K n+1 represent the (n − 1)- (geometric) dimensional hyperplanes of projective n-space over K, i.e., PG(n, K).

  8. 2D computer graphics - Wikipedia

    en.wikipedia.org/wiki/2D_computer_graphics

    In 2-dimensional space, a rotation can be simply described by an angle θ of rotation, but it can be also represented by the 4 entries of a rotation matrix with 2 rows and 2 columns. In 3-dimensional space, every rotation can be interpreted as a rotation by a given angle about a single fixed axis of rotation (see Euler's rotation theorem), and ...

  9. Plane (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Plane_(mathematics)

    In mathematics, a plane is a two-dimensional space or flat surface that extends indefinitely. A plane is the two-dimensional analogue of a point (zero dimensions), a line (one dimension) and three-dimensional space. When working exclusively in two-dimensional Euclidean space, the definite article is used, so the Euclidean plane refers to the ...