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  2. Crysis (video game) - Wikipedia

    en.wikipedia.org/wiki/Crysis_(video_game)

    [74] PC Gamer awarded Crysis its "Game of the Year" and "Action Game of the Year" in its March 2008, "Games of the Year Awards" issue. PC Gamer also remarked that "Crysis has pushed PC gaming to a new plateau, marrying the most advanced graphics engine ever created with phenomenal gameplay. From the cinematic opening to credits to its ...

  3. CryEngine - Wikipedia

    en.wikipedia.org/wiki/CryEngine

    As of July 1, 2011, the Mod SDK version of CryEngine 3 specifically to create custom maps, mods and content for Crysis 2 is available on Crytek's website. Crytek also released a free-to-use version of the CryEngine for non-commercial game development. It was released as of August 17, 2011 under the name CRYENGINE® Free SDK. [31] [32]

  4. MechWarrior: Living Legends - Wikipedia

    en.wikipedia.org/wiki/MechWarrior:_Living_Legends

    Mechwarrior: Living Legends (also known as MW:LL or MWLL) is a free, fan-created multiplayer-only game based in the BattleTech universe - originally a total-conversion mod for Crysis, it's since become stand-alone - running on Crysis Wars, and using CryEngine 2 as its engine.

  5. Crysis 2 - Wikipedia

    en.wikipedia.org/wiki/Crysis_2

    Crytek released the first footage of Crysis 2 running on PlayStation 3 on February 24, 2011. [31] [32] The second Crysis 2 multiplayer demo was released on March 1, 2011, on both Microsoft Windows and Xbox 360. [33] Among bug fixes from the first beta, the map 'Pier 17' was added to the Xbox version and extended to the PC version.

  6. Crysis - Wikipedia

    en.wikipedia.org/wiki/Crysis

    Crysis is a first-person shooter video game series created by Crytek.The series revolves around a group of military protagonists with "nanosuits", technologically advanced suits of armor that give them enhanced physical strength, speed, defense, and cloaking abilities.

  7. Crytek - Wikipedia

    en.wikipedia.org/wiki/Crytek

    The E3 2000 Crytek demo disk. Crytek was founded by the Turkish-German brothers Cevat, Avni and Faruk Yerli in September 1999 in Coburg, Germany. [4] One of their first projects was a tech demo of a game called X-Isle: Dinosaur Island, which showcased their game engine technology that offered larger viewing distances than other game engines could at that time.

  8. Screen space ambient occlusion - Wikipedia

    en.wikipedia.org/wiki/Screen_space_ambient_occlusion

    Screen space ambient occlusion (SSAO) is a computer graphics technique for efficiently approximating the ambient occlusion effect in real time. It was developed by Vladimir Kajalin while working at Crytek and was used for the first time in 2007 by the video game Crysis, also developed by Crytek.

  9. Crysis Warhead - Wikipedia

    en.wikipedia.org/wiki/Crysis_Warhead

    Crysis Warhead updates and refines the gameplay of the original game through a side-plot parallel to that of the original Crysis game. The story follows Sergeant Michael "Psycho" Sykes, an ally of Crysis protagonist Nomad, as he faces his own trials and challenges on the other side of the island during the time period of the first game.