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Negative values first appeared in the Greyhawk supplement, because it first applied them directly to the Armor Class. [20] In editions prior to 3rd, armor class ranges from -10 to 10. Having an AC of 10 was the weakest, and a -10 being the strongest possible written AC. [21] In subsequent editions, armor class instead starts at 10 and increases.
The Creature Catalogue is a supplement which presents game statistics for more than 200 monsters, most of which had been compiled from previous D&D rules set and adventure modules, as well as 80 new monsters which had never been printed before; each monster features an illustration and they are indexed by what habitat they can be encountered in. [1]
Dungeons & Dragons (commonly abbreviated as D&D or DnD) [2] is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. [3] [4] [5] The game was first published in 1974 by Tactical Studies Rules (TSR). [5] It has been published by Wizards of the Coast, later a subsidiary of Hasbro, since 1997.
Forest Maker: 11–13: John J. Terra: 1994: For the Dark Sun setting. 9533: The Gates of Firestorm Peak: 5-8: Bruce Cordell: 1996: Ranked 11th greatest adventure of all time. [1] Incorporates rules from the Player's Option books. Generic setting. 2502: Hail the Heroes: 1–3: Tim Beach: 1994: Set in Mystara. Includes an interactive audio CD for ...
The combat system was modified. The minimum number required to hit a target uses a mathematical formula in which the defender's armor class (AC) is subtracted from the attacker's THAC0 ("To Hit Armor Class '0 '") number, a simplification of 1st edition's attack matrix tables that had appeared as an optional rule in the 1st edition DMG ...
While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...
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THAC0 is an acronym constructed from the phrase "To Hit Armor Class 0" which comes from the role-playing game Dungeons & Dragons. [1] THAC0 was first introduced in the Dungeon Master's Guide of the 1st edition of Advanced Dungeon & Dragons (1979) as a convenient way to calculate the entries of the combat tables that were used to determine the ...