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  2. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  3. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    Often a setter is accompanied by a getter, which returns the value of the private member variable. They are also known collectively as accessors . The mutator method is most often used in object-oriented programming , in keeping with the principle of encapsulation .

  4. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    This is typically accomplished by augmenting an accessor method (or property getter) to check whether a private member, acting as a cache, has already been initialized. If it has, it is returned straight away. If not, a new instance is created, placed into the member variable, and returned to the caller just-in-time for its first use.

  5. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    Friend: C++ supports a mechanism where a function explicitly declared as a friend function of the class may access the members designated as private or protected. [15] Path-based: Java supports restricting access to a member within a Java package, which is the logical path of the file. However, it is a common practice when extending a Java ...

  6. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Many widely used languages, such as C++, Java, and Python, provide object-oriented features. Although in the past object-oriented programming was widely accepted, [ 53 ] more recently essays criticizing object-oriented programming and recommending the avoidance of these features (generally in favor of functional programming ) have been very ...

  7. JavaBeans - Wikipedia

    en.wikipedia.org/wiki/JavaBeans

    In computing based on the Java Platform, JavaBeans is a technology developed by Sun Microsystems and released in 1996, as part of JDK 1.1.. The 'beans' of JavaBeans are classes that encapsulate one or more objects into a single standardized object (the bean).

  8. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.

  9. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.