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  2. Sparx (video game) - Wikipedia

    en.wikipedia.org/wiki/Sparx_(video_game)

    Associate Professor Sally Merry is a child and adolescent Psychiatrist, Head of Department of Psychological Medicine and Director of The Werry Centre for Child and Adolescent Mental Health. [5] Dr Stasiak also coordinated the main study of SPARX. Drs Fleming, Shepherd and Lucassen carried out doctoral studies of SPARX.

  3. EndeavorRx - Wikipedia

    en.wikipedia.org/wiki/EndeavorRx

    The game runs on an engine known as the Akili Selective Stimulus Management engine. [2] EndeavorRx was known as AKL-T01 or Project: EVO ADHD Treatment during its development. [3] On June 15, 2020, it became the first ever video game to be approved by the FDA. It was approved to be used as a treatment for children with ADHD with the age range of ...

  4. ReachOut.com - Wikipedia

    en.wikipedia.org/wiki/ReachOut.com

    The ReachOut.com Professionals service targets professionals dealing with young people and mental health by providing an online source of information and resources. The provision of these resources aims to provide a way for a range of professionals to engage young people in the treatment and maintenance of better mental health outcomes.

  5. Mobile startup WellBeings will make games to promote mental ...

    www.aol.com/news/mobile-startup-wellbeings-games...

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  6. Category:Video games about mental health - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_about...

    D (video game) Darkest Dungeon; Darkest Dungeon II; Daymare: 1998; Dead Space (2008 video game) Dead Space 2; Dead Space 3; Decarnation; Depression Quest; Désiré (video game) Desolate (video game) Devo Presents Adventures of the Smart Patrol (video game) Disco Elysium; Doki Doki Literature Club Plus! Doki Doki Literature Club! Dr. Jekyll and ...

  7. Games for Health - Wikipedia

    en.wikipedia.org/wiki/Games_for_Health

    Games for Health is a part of the Serious Games Initiative. The conference has received media attention for its work to showcase the health and research implications of video games. [1] [2] [3] September 2004 – Madison, Wisconsin; September 2005 – Baltimore, Maryland; September 2006 – Baltimore, Maryland; May 2008 – Baltimore, Maryland

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