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  2. Laura's Happy Adventures - Wikipedia

    en.wikipedia.org/wiki/Laura's_Happy_Adventures

    The setting is based on Playmobil's Victorian dollhouse line. The game's storyline revolves around a good-natured young girl named Laura as she solves the mystery of a magic diamond by helping the people around her. A Game Boy Color-exclusive version, simply re-titled Laura, was produced and released in 2000.

  3. Stardoll - Wikipedia

    en.wikipedia.org/wiki/Stardoll

    Glorious Games Group AB started in 2005; back when the company was known as "Stardoll AB" and focused on one single product: Stardoll.com. Glorious Games is focused on creating games for young women, an audience usually overlooked by the gaming industry.

  4. Girls' Frontline: Neural Cloud - Wikipedia

    en.wikipedia.org/wiki/Girls'_Frontline:_Neural_Cloud

    Dolls obtained repeatedly will become Neural Kits. Which can be exchanged for Neural Fragments in the Supplies Shop in Game. Collecting a certain no. of Neural Fragments can improve the Doll's level. The initial states of Dolls in the game have different levels, and all Dolls can be upgraded to the highest level. [11] [12]

  5. Barbie Fashion Designer - Wikipedia

    en.wikipedia.org/wiki/Barbie_Fashion_Designer

    Barbie Fashion Designer was the ninth best-selling PC game of 1996 in the United States, with 393,575 CD-ROM units sold [5] and $14,044,994 sales revenue. [6] Barbie Fashion Designer went on to sell over 500,000 copies in its first two months of release and over 600,000 within the first year of its release, outselling other popular games at the time such as Quake and Doom.

  6. House (game) - Wikipedia

    en.wikipedia.org/wiki/House_(game)

    House, also referred to as "playing house" or "play grown up", is a traditional children's game. It is a form of make-believe where players take on the roles of a nuclear family. Common roles include parents, children, a newborn, and pets. Iranian "Mamy" game with a little girl playing the mother and a little doll in the role of her daughter

  7. Emily Wants to Play - Wikipedia

    en.wikipedia.org/wiki/Emily_Wants_to_Play

    If the pizza man plays these games correctly and survives from 11 pm to 6 am, Emily and the dolls will let him out of the house. [9] According to the notes in the house, Emily was a girl who suffered depression and found comfort in the dolls in the basement. She considered the dolls her friends, but her parents wanted to take them away from her.

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. The American Girls Premiere - Wikipedia

    en.wikipedia.org/wiki/The_American_Girls_Premiere

    The game marked the debut of Pleasant Company – the creator of the American Girl franchise – into the digital software space. [11] Linda Ehrmann, vice president of Internet business strategy consulting firm Grey Interactive, said that the video game had a due potential as it was entering a relatively untapped market, commenting that in the interactive media space, "girls are for the most ...