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Jutland is a naval board wargame published by Avalon Hill in 1967 that simulates the Battle of Jutland in the North Sea during World War I. Upon its release, Jutland was commended for its gameplay and mechanics, but criticism surrounded the complex rules and playing time.
Adaptation of the Avalon Hill board game, 1830. 5th Fleet: 1994 Achtung Spitfire! 1997 Andromeda Conquest: 1982 Avalon Hill's Advanced Civilization: 1995 B-1 Nuclear Bomber: 1981 Cave Wars: 1996 Computer Acquire: 1983 Adaptation of the Avalon Hill Board Game, Acquire. 1983 version was for Atari 400/800, Apple II/II Plus, Pet 2001 and TRS-80 ...
He began wargaming in 1966, his first gaming experiences included Jutland and Gettysburg by Avalon Hill. [1] From 1991 to 1994 he was a freelance artist and created maps and counters for over 100 wargames with clients including Strategy & Tactics , Command Magazine , GMT Games , 3W , and Avalanche Games . [ 1 ]
Thomas Shaw, at the time in charge of Avalon Hill, asked Dunnigan to design and submit his own wargame. [2] The result was Jutland, published by Avalon Hill in 1967. Two years later, after designing 1914 for Avalon Hill, Dunnigan struck out on his own after concluding there must be a "more effective way to publish games."
The resultant game was developed by Mick Uhl and published by Avalon Hill in 1981 with new cover art by Rodger B. MacGowan. [7] A year after its publication, Avalon Hill provided a major revision of the rules, first included in the pages of The General and subsequently incorporated into re-printings of the 1981 game. Despite all the changes ...
D-Day is a board wargame published by Avalon Hill in 1961 that simulates the six months of the European Campaign of World War II from the Normandy Invasion to the crossing of the Rhine. It was the first wargame to feature the now ubiquitous hex grid map and cardboard counters, and was revised and re-released in 1962, 1965, 1971, 1977 and 1991.
PanzerBlitz is a tactical-scale board wargame published by Avalon Hill in 1970 that simulates armored combat set on the Eastern Front of World War II.The game, which was the most popular board wargame of the 1970s, is notable for being the first true board-based tactical-level, commercially available conflict simulation wargame.
1914 is a two-player corps-level simulation of the first few weeks of World War I on the Western Front.With a 22" x 28" mounted hex grid game map, almost 400 double-sided die-cut counters, a mobilization chart pad for secret deployment, and various charts and instructions including a Battle Manual, the game was considered highly complex.