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GameShark is the brand name of a line of video game cheat cartridges and other products for a variety of console video game systems and Windows-based computers. Since January 23rd, 2003, the brand name is owned by Mad Catz , which marketed GameShark products for the Sony PlayStation , Xbox , and Nintendo game consoles.
The codes were printed on sticky labels to put on the back of the Game Gear cartridge. When entering codes, the player could easily see what to type in rather than looking through the book. In the code input menu for the Game Gear Game Genie, a player typing the word "DEAD" will cause the screen to move up and down, possibly as an Easter egg.
Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).
In January 2003, Mad Catz acquired the GameShark brand, described as "the industry leader in video game enhancement software, [enabling] players to take full advantage of the secret codes, short cuts, hints and cheats incorporated by video game publishers into their game offerings," [3] and associated intellectual properties from InterAct for ...
GameShark made a stab in the dark when it said the Switch 2 was coming in September.
A game demo of Spyro: Year of the Dragon is accessible via a cheat code entered at the title screen. [17] While a game demo of Crash Bash is, in turn, accessible from Spyro: Year of the Dragon's title screen, [18] an alternate input entered at the demo's title screen unlocks a debug menu, granting access to a near-complete beta copy of the game.
The story followed a strict publication schedule, [9] [2] with new content released over the course of two weeks, including videos posted on Hall's YouTube channel, themselves made using Project64 and cheat codes taken from GameShark. [9]
Galoob agreed to distribute the Game Genie in North America, and Codemasters acquired every NES game available, so that they could discover and document the various "codes" that would alter the game's output. [4] The Game Genie was announced in May 1990, [7] and was set to launch in July. [8]