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  2. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  3. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    Maze generation animation using Wilson's algorithm (gray represents an ongoing random walk). Once built the maze is solved using depth first search. All the above algorithms have biases of various sorts: depth-first search is biased toward long corridors, while Kruskal's/Prim's algorithms are biased toward many short dead ends.

  4. Logic maze - Wikipedia

    en.wikipedia.org/wiki/Logic_maze

    Logic mazes, sometimes called mazes with rules or multi-state mazes, are logic puzzles with all the aspects of a tour puzzle that fall outside of the scope of a typical maze. These mazes have special rules, sometimes including multiple states of the maze or navigator. A ruleset can be basic (such as "you cannot make left turns") or complex.

  5. Maze - Wikipedia

    en.wikipedia.org/wiki/Maze

    Maze game is a video game genre first described by journalists during the 1980s to describe any game in which the entire playing field is a maze. The player must escape monsters, outrace an opponent, or navigate the maze within a time limit.

  6. Ariadne's thread (logic) - Wikipedia

    en.wikipedia.org/wiki/Ariadne's_thread_(logic)

    Ariadne's thread, named for the legend of Ariadne, is solving a problem which has multiple apparent ways to proceed—such as a physical maze, a logic puzzle, or an ethical dilemma—through an exhaustive application of logic to all available routes. It is the particular method used that is able to follow completely through to trace steps or ...

  7. MadMaze - Wikipedia

    en.wikipedia.org/wiki/MadMaze

    Completion of a maze is rewarded by an interactive scene with some character or location in the world of the maze. The interactive scenes between the different mazes are known as "Places of Power." Choosing the right option allows the player to gain some hints for solving other puzzles in the maze, or to progress further.

  8. Aw, shucks: An inside look at the great American corn-maze ...

    www.aol.com/aw-shucks-inside-look-great...

    Iowa-based MazePlay designs Richardson's maze, using sterile corn, which doesn't fertilize, so it's plowed under at the end of the season and replanted from seeds at the start of a new one.

  9. Cincinnati Water Maze - Wikipedia

    en.wikipedia.org/wiki/Cincinnati_Water_Maze

    A simple schematic of a Cincinnati Water Maze. The subject can either go from A to B, or from B to A. The Cincinnati Water Maze (CWM) is a type of water maze.Water mazes are experimental equipment used in laboratories; they are mazes that are partially filled with water, and rodents are put in them to be observed and timed as they make their way through the maze.