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The graphics of Link's Awakening were colorised in DX to take advantage of the features of the Game Boy Color.. Link's Awakening DX is an action-adventure game played in a top-down perspective in which players guide Link, stranded on Koholint Island, through a quest to collect the eight Instruments of the Sirens to awaken the Wind Fish and leave the island.
The majority of the Link to the Past team reassembled for Link's Awakening, and Tezuka wanted the game world to feel like the television series Twin Peaks. After a development period of one and a half years, Link's Awakening was released in Japan in June 1993 and worldwide later in the year. Link's Awakening was critically and commercially ...
The next game, Link's Awakening, for Nintendo's Game Boy, is the first Zelda for a handheld, and the first set outside Hyrule and to exclude Princess Zelda. Link's Awakening was re-released, in full color, as a launch game for the Game Boy Color in 1998 as Link's Awakening DX.
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The "Color Dungeon" from Link's Awakening DX, which features color-based action and puzzle gameplay, is included. [12] In the Link's Awakening remake, Link's sword, shield, and upgrades are permanently equipped, allowing more items to be equipped to action buttons in comparison to the original game. [13]
Re-released for the Game Boy Color, under the title of The Legend of Zelda: Link's Awakening DX, with additional elements. [18] Remade for Switch, featuring updated graphics, gameplay, art style, and soundtrack. The Legend of Zelda: Ocarina of Time
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The Legend of Zelda, originally released in Japan as The Hyrule Fantasy: Zelda no Densetsu, [a] [4] [b] is an action-adventure game developed and published by Nintendo. [5] The first game of The Legend of Zelda series, it is set in the fantasy land of Hyrule and centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess ...