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  2. Stencyl - Wikipedia

    en.wikipedia.org/wiki/Stencyl

    Stencyl is an authoring tool and an IDE.The application includes several modules used to accomplish the necessary tasks to create games with the software. The Behavior Editor is used to create and edit code and game logic in modular pieces known as behaviors and events.

  3. iClone - Wikipedia

    en.wikipedia.org/wiki/IClone

    iClone is a real-time 3D animation and rendering software program. Real-time playback is enabled by using a 3D videogame engine for instant on-screen rendering. [1]Other functionality includes: full facial and skeletal animation of human and animal figures; lip-syncing; [2] import of standard 3D file types including FBX; a timeline for editing and merging motions; a Python API and a scripting ...

  4. Universal Scene Description - Wikipedia

    en.wikipedia.org/wiki/Universal_Scene_Description

    Includes Import from USD and Export to USD. Autodesk Fusion 360 supports USD export since April 2022. Blender includes support for USD import and export as of Version 4.0. [8] [9] [10] Cinema 4D includes support for USD for import and export. [11] Houdini includes an implementation of USD, for purposes of format interchange and scene editing. [12]

  5. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    On May 26, 2020, the source code of Soldat was released under MIT license on GitHub. [33] Sopwith: 1984 2014 Shoot 'em up: GPL: GPL: 2D: The C and x86 assembly source code to Sopwith was released in 2000, [34] at first under a non-commercial use license, but later under the GNU GPL at the request of fans. [35] Speed Dreams: 2010 2023 Sim racing ...

  6. id Tech 3 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_3

    Ioquake3 is a game engine project which aims to build upon the id Tech 3 source code release [8] [9] in order to remove bugs, clean up source code and to add more advanced graphical and audio features via SDL and OpenAL. ioquake3 is also intended to act as a clean base package, upon which other projects may be built.

  7. Unity build - Wikipedia

    en.wikipedia.org/wiki/Unity_build

    In software engineering, a unity build (also known as unified build, jumbo build or blob build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.

  8. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    The rendering code must then determine what fraction of the light being emitted or diffusely reflected (scattered) by each patch is received by each other patch. These fractions are called form factors or view factors (first used in engineering to model radiative heat transfer ).

  9. Leadwerks - Wikipedia

    en.wikipedia.org/wiki/Leadwerks

    The C++ SDK DLC adds support for C++ programming, with project templates for Visual Studio and the Code::Blocks IDE for Linux. Several model pack DLCs are also available, as well as a store for user-created 3D models, textures, scripts, and sounds, built on the Steam Workshop system.