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This is an accepted version of this page This is the latest accepted revision, reviewed on 19 January 2025. Computer graphics images defined by points, lines and curves This article is about computer illustration. For other uses, see Vector graphics (disambiguation). Example showing comparison of vector graphics and raster graphics upon magnification Vector graphics are a form of computer ...
Scalable Vector Graphics (SVG) is an XML-based vector image format for defining two-dimensional graphics, having support for interactivity and animation. The SVG specification is an open standard developed by the World Wide Web Consortium since 1999. SVG images are defined in a vector graphics format and stored in XML text files.
A number of vector graphics editors exist for various platforms. Potential users of these editors will make a comparison of vector graphics editors based on factors such as the availability for the user's platform, the software license, the feature set, the merits of the user interface (UI) and the focus of the program. Some programs are more ...
A vector graphic editor is a computer program that enables its users to create, compose and edit images with the use of mathematical and geometrical commands rather than individual pixels. This software is used in creating high-definition vector graphic images that can be scaled indefinitely without losing their quality.
Video games with vector graphics (2 C, 4 P) Pages in category "Vector graphics" The following 22 pages are in this category, out of 22 total.
A Vector 1, an IMSAI 8080, and several Altair 8800 computers on a shelf at Living Computers: Museum + Labs A Vector 1++ at the Computer History Museum. The first product was a memory card for the S-100 bus. A full microcomputer using the Z80 microprocessor, the Vector 1, [4] was introduced in 1977. There were several Vector Graphic models produced.
Vector graphics markup languages (1 C, 22 P) Pages in category "Vector graphics file formats" The following 7 pages are in this category, out of 7 total.
PGF/TikZ is a pair of languages for producing vector graphics (e.g., technical illustrations and drawings) from a geometric/algebraic description, with standard features including the drawing of points, lines, arrows, paths, circles, ellipses and polygons.