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MAG was a 2010 massively multiplayer online first-person shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment for the PlayStation 3. [4] MAG received an award from Guinness World Records as "Most Players in a Console FPS" with 256 players.
Journalist reporting and evaluation of video games in periodicals began from the late 1970s to 1980 in general coin-operated industry magazines like Play Meter [1] and RePlay, [2] home entertainment magazines like Video, [3] as well as magazines focused on computing and new information technologies like InfoWorld or Popular Electronics.
Pages in category "Video game magazines published in the United States" The following 8 pages are in this category, out of 8 total. This list may not reflect recent changes .
Evolution: The World of Sacred Device [a] is a role-playing video game for the Dreamcast and Neo Geo Pocket Color (developed and published by SNK under the name Evolution: Eternal Dungeons [b]). It was developed by Sting and published by Sega and Entertainment Software Publishing in Japan and Ubi Soft in North America and Europe.
MAG Interactive is a Swedish mobile game developer and publisher founded in 2010 by Daniel Hasselberg, Roger Skagervall, Kaj Nygren, Johan Persson, Fredrik Stenh and Anders Larsson. [1] Best known for its debut word game Ruzzle , and quiz game QuizDuel, MAG Interactive focuses on the casual games market by developing and acquiring social and ...
MAGFest (Music and Gaming Festival, originally the Mid-Atlantic Gaming Festival) is a non-profit organization and video game, art, music, and culture festival. [3] They hold multiple events throughout the year, with their flagship event being an annual festival held in the Washington metropolitan area the National Harbor.
Video game magazine stubs (50 P) Pages in category "Video game magazines" The following 8 pages are in this category, out of 8 total.
Tips & Tricks (later Tips & Tricks Codebook) was a video game magazine published by LFP. [1] [2] For most of its existence, the publication was devoted almost exclusively to strategies and codes for popular video games. It began as a spin-off from VideoGames magazine, which in itself morphed out of VideoGames & Computer Entertainment.