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  2. Clash of Codes - Wikipedia

    en.wikipedia.org/wiki/Clash_of_Codes

    Clash of Codes is a term in sports used to describe a match played between two teams who play different codes of the same sport. Games are usually played with the codes changing at half-time , or across two matches of the difference codes with an aggregate score .

  3. List of HTTP status codes - Wikipedia

    en.wikipedia.org/wiki/List_of_HTTP_status_codes

    The RFC specifies this code should be returned by teapots requested to brew coffee. [18] This HTTP status is used as an Easter egg in some websites, such as Google.com's "I'm a teapot" easter egg. [19] [20] [21] Sometimes, this status code is also used as a response to a blocked request, instead of the more appropriate 403 Forbidden. [22] [23]

  4. Clash of the Codes (rugby) - Wikipedia

    en.wikipedia.org/wiki/Clash_of_the_Codes_(rugby)

    Clash of the Codes was a special two match inter-code series between rugby union side Bath and rugby league side Wigan, played in May 1996. Other Clash of Codes games have also taken place. Background

  5. List of SIP response codes - Wikipedia

    en.wikipedia.org/wiki/List_of_SIP_response_codes

    This list includes all the SIP response codes defined in IETF RFCs and registered in the SIP Parameters IANA registry as of 27 January 2023. This list also includes SIP response codes defined in obsolete SIP RFCs (specifically, RFC 2543), which are therefore not registered with the IANA; these are explicitly noted as such.

  6. Comparison of alphabetic country codes - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_alphabetic...

    The last column indicates the number of codes present followed by letters to indicate which codes are present (O for Olympic, F for FIFA, and I for ISO) and dashes when a code is absent; capital letters indicate codes which match; lower case letters indicate codes which differ. [1]

  7. Message authentication code - Wikipedia

    en.wikipedia.org/wiki/Message_authentication_code

    Formally, a message authentication code (MAC) system is a triple of efficient [4] algorithms (G, S, V) satisfying: G (key-generator) gives the key k on input 1 n, where n is the security parameter. S (signing) outputs a tag t on the key k and the input string x. V (verifying) outputs accepted or rejected on inputs: the key k, the string x and ...