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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
The 14 conflicts in the following list have caused at least 1,000 and fewer than 10,000 direct, violent deaths in the current or previous calendar year. [2] Conflicts causing at least 1,000 deaths in one calendar year are considered wars by the Uppsala Conflict Data Program.