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The first 3DMark was one of the first 3D benchmarks to be aimed directly at the 3D gaming community, rather offering a generic overview of a PC's capabilities. [3] The graphics tests use an early version of Remedy Entertainment's MAX-FX engine, which was later used in the game Max Payne. October 26, 1998 Windows 95 Windows 98: DirectX 6.0
In addition to its benchmarking software, the company has also provided services such as IHV/ISV customised benchmarks, 3D demos as well as online and data services. In March 2007, Futuremark launched a website specialising in news and reviews of PC games, called YouGamers. [6]
The Work benchmark test includes a set of workloads that reflect common tasks for an office environment. The Applications benchmark measures system performance using applications from Adobe Creative Suite and Microsoft Office. The Storage benchmark is a component level test for measuring the performance of SSDs, HDDs and hybrid drives.
A graphical demo running as a benchmark of the OGRE engine. In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it.
The benchmark was developed and published by UNIGINE Company in 2017. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Low to Extreme, or set the parameters by custom. The benchmark 3D scene is an office of a fictional genius scientist from the middle of the 20th century.
System Mechanic is an easy solution for optimal PC performance and simple computing. ... Runs a full battery of over 200 critical tests in just a few minutes, using over 30 tools to help speed up ...
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