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  2. 7 Best Toys Under $20 This Holiday Season

    www.aol.com/finance/7-best-toys-under-20...

    Even though nearly everything seems to have gone up in price this year, you can still find some of the best toys and games under $20 at top retailers like Target, Amazon and Walmart. Enjoy the ...

  3. List of children's games - Wikipedia

    en.wikipedia.org/wiki/List_of_children's_games

    A child playing tag.. This is a list of games that are played by children.Traditional children's games do not include commercial products such as board games but do include games which require props such as hopscotch or marbles (toys go in List of toys unless the toys are used in multiple games or the single game played is named after the toy; thus "jump rope" is a game, while "Jacob's ladder ...

  4. Girls' toys and games - Wikipedia

    en.wikipedia.org/wiki/Girls'_toys_and_games

    Games and toys, or types of play, in many cultures are gender (and age) neutral, but some are given a gender role (masculine or feminine).Games given a gender role are exclusive or segregationist, and a game labelled as such is often considered by both children and adults as appropriate for boys or girls but not both.

  5. List of toys - Wikipedia

    en.wikipedia.org/wiki/List_of_toys

    Hoops have been a popular toy across a variety of cultures since antiquity.. This article is a list of toys, toy sets, and toy systems; the toys included are widely popular (either currently or historically) and provide illustrative examples of specific types of toys.

  6. Bop It - Wikipedia

    en.wikipedia.org/wiki/Bop_It

    Bop It, stylized as bop it! since 2008, is a line of audio game toys. By following a series of commands issued through voice recordings produced by a speaker by the toy, which has multiple inputs including pressable buttons, pull handles, twisting cranks, spinnable wheels, flickable switches, the player progresses and the pace of the game increases.

  7. LeapPad - Wikipedia

    en.wikipedia.org/wiki/LeapPad

    The device, resembling a talking book, took 3 years to develop and was introduced to the market in 1999. In 2001 (sales $160 million) and 2002 it was the best-selling toy in speciality stores. Sales in 2003 reached $680 million and were only eclipsed by sales of the book and cartridge add-ons.