Search results
Results From The WOW.Com Content Network
Pairing, sometimes known as bonding, is a process used in computer networking that helps set up an initial linkage between computing devices to allow communications between them. The most common example is used in Bluetooth , [ 1 ] where the pairing process is used to link devices like a Bluetooth headset with a mobile phone .
Remote pair programming, also known as virtual pair programming or distributed pair programming, is pair programming in which the two programmers are in different locations, [12] working via a collaborative real-time editor, shared desktop, or a remote pair programming IDE plugin. Remote pairing introduces difficulties not present in face-to ...
A pairing is called perfect if the above map is an isomorphism of R-modules and the other evaluation map ′: (,) is an isomorphism also. In nice cases, it suffices that just one of these be an isomorphism, e.g. when R is a field, M,N are finite dimensional vector spaces and L=R .
The round-trip time or ping time is the time from the start of the transmission from the sending node until a response (for example an ACK packet or ping ICMP response) is received at the same node. It is affected by packet delivery time as well as the data processing delay , which depends on the load on the responding node.
In fact, both this pairing function and its inverse can be computed with finite-state transducers that run in real time. [clarification needed] In the same paper, the author proposed two more monotone pairing functions that can be computed online in linear time and with logarithmic space; the first can also be computed offline with zero space.
At the same time, it is useful for Bluetooth devices to be able to establish a connection without user intervention (for example, as soon as in range). To resolve this conflict, Bluetooth uses a process called bonding, and a bond is generated through a process called pairing. The pairing process is triggered either by a specific request from a ...
Synchronization takes more time than computation, especially in distributed computing. Reducing synchronization drew attention from computer scientists for decades. Whereas it becomes an increasingly significant problem recently as the gap between the improvement of computing and latency increases.
Clock synchronization is a topic in computer science and engineering that aims to coordinate otherwise independent clocks.Even when initially set accurately, real clocks will differ after some amount of time due to clock drift, caused by clocks counting time at slightly different rates.