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The concept sprint is a fast five-day process for cross-functional teams to brainstorm, define, and model new approaches to business issue. [10] [11] Another common variant is the Service Design Sprint, an approach to Design Sprints created in 2014 that uses Service Design tools and mechanics to tackle service innovation.
A sprint (also known as a design sprint, iteration, or timebox) is a fixed period of time wherein team members work on a specific goal. Each sprint is normally between one week and one month, with two weeks being the most common. [3] The outcome of the sprint is a functional deliverable, or a product which has received some development in ...
A Service Design Sprint is a time-constrained Service Design project that uses Design Thinking and Service Design tools to create a new service or improve an existing one. The term Service Design Sprint was first mentioned by Tenny Pinheiro in his book The Service Startup: Design Thinking Gets Lean (Elsevier; 2014).
Solving Problems with Design Thinking: Ten Stories of What Works. New York: Columbia University Press, 2013. ISBN 0-231-16356-8; Lupton, Ellen. Graphic Design Thinking: Beyond Brainstorming. New York: Princeton Architectural Press, 2011. ISBN 978-1-56898-760-6. Martin, Roger L. The Design of Business: Why Design Thinking is the Next Competitive ...
.design is a generic top-level domain name in the Domain Name System of the Internet. It was proposed in ICANN 's new generic top-level domain (gTLD) program , and became available to the general public on May 12, 2015.
Sprint Corporation was an American telecommunications company. Before being acquired by T-Mobile US on April 1, 2020, it was the fourth-largest mobile network ...
Service design sprint; Spike (software development) Sprint (software development) Stand-up meeting; Jeff Sutherland; T. Thoughtworks; Timeboxing; U. Use case;
A typical length for a sprint is less than 30 days. [18] [19] Sprint planning, sprint retrospective and sprint review meetings are timeboxed. [18] In Extreme programming methodologies, development planning is timeboxed into iterations typically 1, 2 or 3 weeks in length. The business revalues pending user stories before each iteration. [20]
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