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  2. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    There are many different disciplines of 3D animation, some of which include entirely separate artforms. For example, hair simulation for computer animated characters in and of itself is a career path which involves separate workflows, [11] and different software and tools. The combination of all or some 3D computer animation disciplines is ...

  3. BYU Center for Animation - Wikipedia

    en.wikipedia.org/wiki/BYU_Center_for_Animation

    BYU animation student Emron Grover, for example, was the digital tailor for Pixar's Coco. [8] Ed Catmull, former president of Pixar Animation Studios and Walt Disney Animation Studios, visited BYU and remarked, "It’s the perception not just of Pixar, but also at the other studios, that something pretty remarkable is happening here." [9]

  4. Animator - Wikipedia

    en.wikipedia.org/wiki/Animator

    The solid shading of traditional animation has been replaced by very sophisticated virtual lighting in computer animation, and computer animation can take advantage of many camera techniques used in live-action filmmaking (i.e., simulating real-world "camera shake" through motion capture of a cameraman's movements). As a result, some studios ...

  5. Alex Lee (artist) - Wikipedia

    en.wikipedia.org/wiki/Alex_Lee_(artist)

    Alex M. Lee (artist) is an American and South Korean artist who lives and works in Phoenix, Arizona.He is assistant professor of animation at Arizona State University's Herberger Institute for Design & Art and faculty affiliate at ASU's Mesa City Media and Immersive eXperience Center (MIX).

  6. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Animation is a filmmaking technique whereby still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animation has been recognized as an artistic medium, specifically within the entertainment industry.

  7. Greg Panos - Wikipedia

    en.wikipedia.org/wiki/Greg_Panos

    Gregory Peter Panos (born September 24, 1956) is an American writer, futurist, educator, strategic planning consultant, conference / event producer, and technology evangelist in augmented reality, virtual reality, human simulation, motion capture, performance animation, 3D character animation, human-computer interaction, and user experience design.