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  2. Heap's algorithm - Wikipedia

    en.wikipedia.org/wiki/Heap's_algorithm

    A map of the 24 permutations and the 23 swaps used in Heap's algorithm permuting the four letters A (amber), B (blue), C (cyan) and D (dark red) Wheel diagram of all permutations of length = generated by Heap's algorithm, where each permutation is color-coded (1=blue, 2=green, 3=yellow, 4=red).

  3. Superpermutation - Wikipedia

    en.wikipedia.org/wiki/Superpermutation

    Another way of finding superpermutations lies in creating a graph where each permutation is a vertex and every permutation is connected by an edge. Each edge has a weight associated with it; the weight is calculated by seeing how many characters can be added to the end of one permutation (dropping the same number of characters from the start ...

  4. Permutation - Wikipedia

    en.wikipedia.org/wiki/Permutation

    The number of permutations of n with k ascents is (by definition) the Eulerian number ; this is also the number of permutations of n with k descents. Some authors however define the Eulerian number n k {\displaystyle \textstyle \left\langle {n \atop k}\right\rangle } as the number of permutations with k ascending runs, which corresponds to k ...

  5. de Bruijn sequence - Wikipedia

    en.wikipedia.org/wiki/De_Bruijn_sequence

    Sort the characters in w, yielding w ′ =aaaaaaaabbbbbbbb. Position w ′ above w as shown, and map each element in w ′ to the corresponding element in w by drawing a line. Number the columns as shown so we can read the cycles of the permutation:

  6. Transposition cipher - Wikipedia

    en.wikipedia.org/wiki/Transposition_cipher

    Both the width of the rows and the permutation of the columns are usually defined by a keyword. For example, the keyword ZEBRAS is of length 6 (so the rows are of length 6), and the permutation is defined by the alphabetical order of the letters in the keyword. In this case, the order would be "6 3 2 4 1 5".

  7. Permutation codes - Wikipedia

    en.wikipedia.org/wiki/Permutation_Codes

    A main problem in permutation codes is to determine the value of (,), where (,) is defined to be the maximum number of codewords in a permutation code of length and minimum distance . There has been little progress made for 4 ≤ d ≤ n − 1 {\displaystyle 4\leq d\leq n-1} , except for small lengths.

  8. Permutation matrix - Wikipedia

    en.wikipedia.org/wiki/Permutation_matrix

    Multiplying a matrix M by either or on either the left or the right will permute either the rows or columns of M by either π or π −1.The details are a bit tricky. To begin with, when we permute the entries of a vector (, …,) by some permutation π, we move the entry of the input vector into the () slot of the output vector.

  9. Inversion (discrete mathematics) - Wikipedia

    en.wikipedia.org/wiki/Inversion_(discrete...

    The inversion number is the number of crossings in the arrow diagram of the permutation, [6] the permutation's Kendall tau distance from the identity permutation, and the sum of each of the inversion related vectors defined below.